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  1. TankHunter678

    Avoid Over-Balancing

    Ultimately it needs to come down to fun gameplay. A game that is so fun its one of those that you can pick up and have a blast with whenever you want, however you want. Set a goal, pursue it. Feel like smashing things? Drop a THMPR and have at it. Want a big huge battle? Get your friends...
  2. TankHunter678

    Avoid Over-Balancing

    Firefall, back in the earliest CBT, was a skill based game. Very much so. When PvE gear became part of the equation the PvP stopped being skill based. When you got recons with purple Sniper Rifles able to kill entire teams regardless of class as they come out of spawn simply because they did...
  3. TankHunter678

    Discussion: Energy/Mana, Cooldowns, or something else?

    Then expect the player base to start dying off if the game puts excessive focus on group play only. Trolls love a game where you have to group up to do anything, its such a ripe breeding ground for inciting hatred and ruining peoples days. Clique players naturally shun anyone outside of their...
  4. TankHunter678

    Discussion: Energy/Mana, Cooldowns, or something else?

    My honest opinion is what you are saying would kill off a lot of weapon customization. People would just look for weapons that do everything enough to get through things and then not bother. After all if they only got 1 actually useful weapon they may as well make it counter everything (to some...
  5. TankHunter678

    Discussion: Energy/Mana, Cooldowns, or something else?

    It would be best, imo, to make things like firemode changing completely separate from alt-fire buttons. Alt-fires should be something we can slot in on our modification of the weapon, allowing us to take a smaller arsenal and make it more rounded for the various situations we might face. Much...
  6. TankHunter678

    Avoid Over-Balancing

    PvP and PvE is best kept separate because they both are their own games in and of themselves. Can they be included in the same game? Yes. Can they be balanced in the same game? Yes. Can they be balanced combined as one? No. If PvP and PvE are balanced together as one then any change for one...
  7. TankHunter678

    Avoid Over-Balancing

    And then you look at some modern SMGs which barely lose their accuracy being fired at full auto in the hands of a trained soldier without things like power armor as they advance. With Assault Rifles its all about trigger discipline.
  8. TankHunter678

    Avoid Over-Balancing

    To be honest though an assault rifle outperforming a bolt action rifle is realistic. Bolt action rifles fell to the wayside in/post WW2 for a reason. The general purpose assault rifle has as good accuracy (at most ranges), with superior fire rate, was easier and faster to reload speed, and...
  9. TankHunter678

    Discussion: Energy/Mana, Cooldowns, or something else?

    EMP shielding, against an EMP wave that actually gets through the frame of the suit, is a breaker system to prevent overload. Basically everything shuts down and power connectors "pop" so that there is no current so nothing gets damaged. Otherwise EMP shielding is just an object inside an...
  10. TankHunter678

    Gliding - Should our Mechs need pads, at all?

    Not to mention on a volcanic planet there is going to be plenty of lava which naturally produces sulfur dioxide which is toxic in large amounts and large amounts of it collecting in an atmosphere leads to acid rain. Not to mention the planet would be far hotter, so it will be easier for people...
  11. TankHunter678

    Should Frame Parts Affect Offensive Stats?

    The omniframe parts should affect offensive stats. Because a stronger frame is capable of carrying heavier loads, which can translate directly into more ammunition. Better stabilization improves accuracy. Better reactor output can improve how much power can be allocated to ability modules to...
  12. TankHunter678

    1 or 2 characters per account? Independent of each other.

    Honestly speaking, I do not want alts to be a thing unless you got some kind of alternative shared stash separate from a main bank or you can mail to your alt. A lot of altaholics are also hoarders, they will find some way to store as much as they can. If there is no shared stash for...
  13. TankHunter678

    Discussion: Energy/Mana, Cooldowns, or something else?

    I prefer tactical cooldowns for abilities, rather then pure spammable abilities. Multi-charge mods should exist for abilities, but the downside should definitely be longer cooldown. This way someone can put multiple charges on an ability for very rapid burst use (like 1.3 Afterburner) that gets...
  14. TankHunter678

    In game MP3 player

    I think the system could/should be implemented, as it can be combined with client side audio modding. This way someone could for instance release a Gundam/Armored Core/Girls Und Panzer/Aldnoah.Zero client side mod putting their soundtracks and voice overs into the game. Weapon/Machinery sounds...
  15. TankHunter678

    Gliding - Should our Mechs need pads, at all?

    Honestly speaking I kinda question how effective vehicles will be with the omniframe. Inside or outside of combat. I mean sure dropships would always be useful but... I do not see how other vehicles will work out. The common thought is that we will be defenseless outside of our omniframes. We...
  16. TankHunter678

    Hmmm... we will see.

    It also helps to have a unified vision. Investors wanted a WoW clone. Mark wanted to break into a new market for MMOs. I will say this: The first Closed Beta iteration would have made for a great potential e-sports. Sure it played a lot like TF2, but it have good balance, there was visible...
  17. TankHunter678

    New Ember players should be called....Embryos...

    Sure and we can say that every new player that leaves the game is an abortion, thus inciting massive flamewars about religion and politics.
  18. TankHunter678

    What games you feels the should play while making Ember?

    Now imagine if instead of calling down the Anti-Personnel turret the Engineer instead called down a mecha like the omniframe with the anti-personnel turret guns on one arm, shoulder missile launchers, an anti-tank gun on the other arm, and replaced the Engineers abilities with mecha exclusive...
  19. TankHunter678

    What games you feels the should play while making Ember?

    Mechas feel like a character by virtue of the how the pilot operates it and how the pilot customizes it. Every mecha becomes an outlet for the personality of the one using it. Which in turn humanizes the mecha. Then again, that's how Japanese treat their mechas. Americans, well ones who are not...
  20. TankHunter678

    What games you feels the should play while making Ember?

    That is Armored Core 4 in a nutshell, a lot of people hated Armored Core 5 because they considerably slowed down the game to the PS2 speed levels. Resulted in a lot of people comparing it to Chromehounds. The reduction in speed brought back tactical gameplay over pure twitch. People could no...