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  1. TankHunter678

    Damaged Systems, (Frame Part-Specific) Penalties/Impairments

    The Monty Python and the Holy Grail Kilelr Rabbit is referenced a lot as a secret boss or a rabbit that is highly dangerous and can only be killed by explosives. It even shows up in Dark Souls 3.
  2. TankHunter678

    Damaged Systems, (Frame Part-Specific) Penalties/Impairments

    "I used to be an adventurer like you, but then I took an arrow to the knee." - Random Skyrim NPC As for the Rabbit reference... it is a reference to 2 things. Deadpool's Rabbid Rabbit Shotgun and Monty Python and the Holy Grail's Killer Rabbit.
  3. TankHunter678

    MARKET? Currency, minerals, bank and mindfucking

    You mean this thread? https://forums.emberthegame.com/threads/should-crafting-resources-be-the-currency-we-use.121/
  4. TankHunter678

    Player-driven building creation (still with storyline)

    Because founders would expect "the drop" to be a full on cinematic, not a loading screen and then you are on the ground. The space station room would also need a view of the planet before the drop. And you are speaking just from the programming side and not taking into account that art assets...
  5. TankHunter678

    Please create also a single-player way for the game to work better

    I think what he is looking for with the group finder request is that when he feels like or needs others to do something that it would be quick, easy, and with a intuitive UI for it. Same for the party UI when he is in a party, wants to add people to the party, or leaves a party. It needs to be a...
  6. TankHunter678

    Player-driven building creation (still with storyline)

    And then cry because that bang meant so much had to be cut to make it happen and people leave, resulting in even less funding for content expansions.
  7. TankHunter678

    As an "engineer" class...

    If a person can AFK it means that either the encounter they are facing was not designed for it, or the person is overly prepared for the encounter. Simply put, enemies can be designed to counter automated turrets. Swarm enemies in particular are good at overrunning single target turrets, tank...
  8. TankHunter678

    The Touchy Subject of Maps

    I kinda would rather stick with the classic top down minimap in the corner personally. Its simple, effective, and does not require costly animations. 3D radars with a compass are more a flight sim thing to me, and having one of them in the middle of the screen (which is the only place to put...
  9. TankHunter678

    quality of life options

    As long as I have the option to disable the HUD fade out sure.
  10. TankHunter678

    Video-game(s) you're playing.

    Been playing The Legend of Heroes series, specifically Trails of Cold Steel 2. Looking forward to Trails in the Sky the Third coming next year. Ahhh great RPGs are food for the soul.
  11. TankHunter678

    The Touchy Subject of Maps

    Well honestly, I always found the mark directly on the object, never floating above the object or below it. When I got to you know, actually looking at the damn thing. The hunt for me was usually finding the entrance to the area the marker was in. Finding the actual object itself once I got...
  12. TankHunter678

    Melee combat

    One melee weapon I would like see would basically be a shield with a pile bunker imbedded into it. For those extra powerful punches.
  13. TankHunter678

    The Touchy Subject of Maps

    You need to remember that in Firefall at least when you got to that general location the exact location of the thing was marked visually on your screen outside of the map. So there was no need to make the map 3d as when you got there you can literally see its location through terrain.
  14. TankHunter678

    Player-driven building creation (still with storyline)

    I think the Space Station/Ship idea could work. Reason being is that the assets used could be reused as a tutorial area and as an alternative Fast Travel option between bubbles via Drop Pod or shuttle. Also treat the tutorial as a "refresher course" since the player character would be treated as...
  15. TankHunter678

    Trails of Cold Steel 1 and 2 are well worth the 160 hour journey to complete both of them.

    Trails of Cold Steel 1 and 2 are well worth the 160 hour journey to complete both of them.
  16. TankHunter678

    Can Hard Driver Mode Be a Paid Cosmetic Option?

    HDM itself (as in the function) should not be a paid cosmetic option. Different variants of it that look differently for custom armor setup looks? I can see some paid options for those. Oh and, for a chunk of the playerbase we argued for the cockpit being sealed for a variety of reasons...
  17. TankHunter678

    Omniframe Hard Driver Mode - NEW art

    @Grummz thanks for HDM, that also opens up cosmetic opportunities for the HDM itself to customize how it looks. It existing alone makes me much happier about the omniframe. I just hope that later cosmetic versions do not have the pronounced ass.
  18. TankHunter678

    In the 1st playable mockup, what should the default loadout be?

    Do not forget that Thumpers got a "exclusion" zone which prevented other thumpers from being put down near them, thumpers were required to be put down on resources, and that melding thumping was removed. Back in early CBT melding thumping was one of the big group activities. Drop 2-4 of the...
  19. TankHunter678

    Bosses

    Only the first Scarab had any real difficulty to it, all the rest were pretty simple to take down. Largely because there was no easy way to get onto the scarab for much of the fight against it, allowing its support to do the work while the scarab focused on ripping through the marine defenses...
  20. TankHunter678

    As an "engineer" class...

    I would love to have a turret focused engineer setup. Complete with customizable turrets or since the omniframe is a mech, transform the omniframe itself into a turret. Alternatively I would not mind an engineer that has enough explosives to topple a base. That kinda is what combat engineers...