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  1. Vladplaya

    The Omniframe Revealed

    So it's not a frame or even a suit, it's actually a mecha. Not a big fan of exposed pilot, this might work for moving cargo around in a safety of a base, but not exploring hostile territory and fighting. Things don't have to be realistic in video games, but the feeling of immersion into the...
  2. Vladplaya

    Why classes are good

    Class system is basically classless system except instead you playing with all the available options creating character that fits your play style, developers do, and than tell you what they think is best build for your play style. Class system or not, there is always going to be meta best...
  3. Vladplaya

    Another thing that made FireFall (perhaps) unique

    Jump jets... mmm I have love/hate relationship with them. On one hand, its absolutely awesome to be able to jet around the terrain and hope from place to place, on other hand, as already been pointed out, it made a lot of AI and exploration, pretty trivial. There were few discussion back in the...
  4. Vladplaya

    Don't nationalize this game

    Those poll options.... Anyways I am totally cool with nationalizing the game, as long as it fits the story and includes diversity. You would think that far in the future there wouldn't be any more countries, as all nations would come to join together to work for better good. Or maybe they work...
  5. Vladplaya

    Vehicle crafting

    Really cool idea(s), and it centrally gives players a lot of freedom, but there are two problems that I see with something like that in a game like Ember: 1) This pretty extensive and deep system that would take long time to properly developer and implement. Not particularly something that...
  6. Vladplaya

    What player controlled vehicles can we expect in Ember?

    Man Battlefield Vietnam was a blast with tethering mechanic. Would be fun to have something like that in Ember for sure. And I don't think it can really be abused, they just have to make it so both parties agree to be hooked up, so it's not like you should be able to just pick up random stuff ha!
  7. Vladplaya

    What player controlled vehicles can we expect in Ember?

    I just would like to say, that please please PLEASE, don't make vehicles feel like they are just boxes with guns that slide around the ground, or making flying vehicles feel like they are under water instead of on the air. This is kinda a main reason why I never got into Planetside 2, vehicles...
  8. Vladplaya

    A message to those who wish to bring the "tried and true" to Ember

    I have pretty good idea on how that can be accomplished, and but I will make a whole new topic with the suggestion sometime later. It is definitely not an easy task, especially for studio that can't churn out content very fast. That's why you focus on gameplay and purpose of the player in the game.
  9. Vladplaya

    A message to those who wish to bring the "tried and true" to Ember

    @MattHunX No breaks could have helped you with FireFall. The game became shit, and that is all there is to it. The9 done goofed up.
  10. Vladplaya

    A message to those who wish to bring the "tried and true" to Ember

    @MattHunX Na when you start feeling like the game becomes tedious, you just take a break and go play something else. Then after sometime when you come back, you will appreciate all the diversity and options that are available to you :)
  11. Vladplaya

    A message to those who wish to bring the "tried and true" to Ember

    @MattHunX Well nobody is saying that something like that has to be done overnight. They can start with just few solid skills and grow from there in the future.
  12. Vladplaya

    I'm skeptical

    I remember playing FireFall in the very early beta, the open world was just implemented, we had only like three dynamic events, and all you could do was basically run around and thump. And I tell you, I had a blast in that early version. Later as even simple things like founders bikes, and...
  13. Vladplaya

    Development schedule and finanacing Question

    This is pretty legit and important question. Everyone is pretty hyped and excited, but in reality I think this will be much more difficult and challenging than what people expect. FireFall had millions of dollars in funding with full blown dev team full of talented people, and things were taking...
  14. Vladplaya

    What player controlled vehicles can we expect in Ember?

    As long as they will implement them right, I would love to see whole bunch of diverse vehicles in the game, from bikes similar to FF, to large ships that can be operated by large crew and even house smaller vehicles in the hangers. Stuff like that can be fun as heck, but as I said they have to...
  15. Vladplaya

    Death and respawn?

    They 3D print your body, and right before you die, in a split second a chip in your head establishes connection between your current body and the one that is waiting in storage back at the base. Your memories and conscience than starts to inhibit two bodies at the same time, but when your...
  16. Vladplaya

    Suggestion for Omniframe "Class" System: Combing the Tech Tree with Limitless Choice

    I just quote this here for truth. The problem here is that MMO have been doing the "class" system for soooooooooo long now, almost three decades? That people have like extremely hard time thinking outside that engraved design. Freedom of character build, from customization, to your armor...
  17. Vladplaya

    Lets talk character resets

    That's like everyone hope, ever. Never goes like that though. I should clarify that by character wipes I mean erasing stuff on your character and your exp, you would still keep your actual character with the original name, since there is no need to erase that. Most games that had full wipes...
  18. Vladplaya

    Current Organizational Terminology feels wrong to me

    Few people who want to play together for the moment = Party All other stuff, just put bunch of options in there and let the leader/founders pick what their social group is. Just make it roughly based on number of people, so at least there is some idea of what you might be dealing with. Roughly...
  19. Vladplaya

    Lets talk character resets

    Yes to character wipes. That is just a natural thing that should happen when you are testing a game. Horizontal progression or not. If you don't like wipes, then don't play. Or better yet, play the game, give your feedback, try to make it the best game out there, AND DON'T GET ATTACHED TO...