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  1. Vladplaya

    Bosses

    You mean kind of exactly like the Halo boss that I have described above?
  2. Vladplaya

    Number of players per server/shard/region

    @NitroMidgets I think resource hunting and gathering just needs to be thought out better than what it was in the FireFall, as it created a lot of hostility and was pretty unfair to anyone without a group or clan. Just few people could run around and scan half of the world in minutes. So yeah...
  3. Vladplaya

    Number of players per server/shard/region

    This is pretty important question to me, as too many players can make the game feel over crowded, and too few players might feel to boring. But than again I rather have more people than less, because been an online game, half of the fun comes from interaction with fellow players, and when you...
  4. Vladplaya

    Bosses

    Loved giant scarab mech boss from Halo 3. It was like multi staged boss, and there were all this fighting going on around it, and you had to jump on top of it, go inside and disable it's mechanism from the inside. Seriously more games need stuff like that. It was really fun, and I can...
  5. Vladplaya

    Traditional RPG system

    @Beemann I'd say good AI for PvE is pretty crucial, but making it good in a mmo might be pretty tricky. I know FireFall had pretty mediocre AI with multiple issues that probably were caused by the limitations of the engine. I am sure Unreal is much more versatile though and hopefully it will...
  6. Vladplaya

    Traditional RPG system

    Game without an end can work fine for a while, it just needs something that will keep players engaged and wanting to play it. Few gameplay options with good depth in the mechanics usually do the trick, that's exactly how PvP games can last for years and years on minimum content. The whole...
  7. Vladplaya

    What Biome would you like the first map to be?

    @EvilKitten That totally reminds me of the Avatar movie. Heck even premise is very similar to Ember, except ember is not set on jungle planet haha
  8. Vladplaya

    What Biome would you like the first map to be?

    It's Tuesday after the labor day weekend, and I was not ready for the feels man. Sorry to hear that.
  9. Vladplaya

    What Biome would you like the first map to be?

    @EvilKitten I see. But then again running in constant darkness or even dusk, probably wouldn't be much fun either. But whatever they gonna do to solve that issue would work for me, I am just saying that generally ice and snow in games ends up been pretty bright, and it can be tough on the eyes...
  10. Vladplaya

    What Biome would you like the first map to be?

    Man I wish it was dessert instead of ice. Both are easy to make, but dessert doesn't make your monitor cook your eyeballs with all the brightness as much as snow and ice haha
  11. Vladplaya

    Traditional RPG system

    @Daynen First gen mmos, seems like we have never moved on past that in the last two decades. Even latest mmos with all their improvements are more like gen 1.8 FireFall beta was probably as close as we ever got to see gen 2 mmo. Let's see if Ember will fulfill that destiny.
  12. Vladplaya

    Traditional RPG system

    Because the whole point of online game is interaction with people, and you can't do that very well in neither PvP nor PvE when power level of you and your friends is to far apart. There are systems that mmos trying to use today, like handy capping or boosting characters in certain zones or in...
  13. Vladplaya

    Why I don't like mech omniframe concept

    I actually wouldn't mind the omniframe as much if it had more armor on it to make it look like a legit mecha. But we already had huge discussion on this when the frame was first announced, and I don't want to beat a dead horse. Yeah no, I loved FireFall in closed beta, bought first 3 or 4...
  14. Vladplaya

    Why I don't like mech omniframe concept

    I skimmed through that wall of text and I can't help but say that you are arguing semantics for the sake of arguing. People don't refer to mecha as exo suit, or vice versa. Modern Call of Duty games don't refer to themselves as mecha games, even though characters in those games wear exo suits...
  15. Vladplaya

    Why I don't like mech omniframe concept

    @Omnires Are you high? Exo-skeleton is not a mecha. You don't wear mecha, you sit inside it. Anyways I am also not a big fan of the mecha suits that character well be wearing in Ember either. Even if they will be fluid and feel like a character, it still different mental perspective for the...
  16. Vladplaya

    Unofficial Shirt Ideas

    lol ^ That guy
  17. Vladplaya

    RNGs don't really exist

    Rng is fine when used properly, because it can add a feeling of suspension, which in some cases can be good. For example having reasonable rng for some minor quests is not terrible. Like it makes no difference to me if I have to kill 100 with guaranteed drop rate of the item, or 80 to 120 with...
  18. Vladplaya

    Ember launch in 3 days! Hype!

    Just a milestone that will create some basic assets. Which is a start and the support is very impressive. This is still pretty far cry from something that we can start hyping our friends about. Need more hands on experience here!
  19. Vladplaya

    Avoid Over-Balancing

    Isn't that just a natural "problems" of the game development in general? Yeah they will definitely have to figure things out, but that's just a nature of the beast. Which one? The latest iteration definitely was a pile. Best PvP they had was in the very beginning of the early beta, it was a...