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  1. MattHunX

    6 things that will make Ember a must play for me.

    Or bang their eye off it. (Dylan Moran bit).
  2. MattHunX

    6 things that will make Ember a must play for me.

    What the hell are they getting for those achievement points that they do not even care about a game after getting those? Sounds like they don't even care about the game very much, to begin with.
  3. MattHunX

    6 things that will make Ember a must play for me.

    LOL Love it how little people care about achievements. Nice. Achievements are pointless, unless there's an incentive to complete them for more than just some online points. New customization options or some extra lore-info. Something like that.
  4. MattHunX

    Gliding - Should our Mechs need pads, at all?

    Well, more costly hopefully means it can handle more traffic and stuff.
  5. MattHunX

    What games you feels the should play while making Ember?

    Well... I...wouldn't have used it. Wouldn't have been appealing. Mammoths and Rhinos were (and are) bulky enough for me. But, I can adapt to a fully customizable, (optionally) fully-enclosed mech that has speed and maneuverability. :cool:
  6. MattHunX

    What games you feels the should play while making Ember?

    Take the best from everything, and roll them together. :)
  7. MattHunX

    What games you feels the should play while making Ember?

    Mwhaha. Couldn't wait to get rid of that huge, fugly anti-personnel turret. Unfortunately, the Electron's Electrical Storm HKM has been nerfed to hell. :mad:
  8. MattHunX

    What games you feels the should play while making Ember?

    I just installed Blacklight Retribution, after reading about the balance in it, and that F2P can remain competitive with the modding system. Gonna try it out.
  9. MattHunX

    What games you feels the should play while making Ember?

    Pff... LOL "Chromehounds" Now, there's a nickname for the Tsihu, for the naming contest. Or ash-hounds. Or they might have some domesticated fighting animals, besides their alternate forms, that are similar to hounds. *shrug*
  10. MattHunX

    Aliens Revealed - The Tsihu

    I'm curious if these tech-enhanced kaiju are more tech than flesh. Or maybe the stronger forms have more tech in them and are barely organic anymore. If they have to chain certain forms to rein them in, then it would make sense for them to use technology to pacify their more feral brethren to a...
  11. MattHunX

    Will we able to pick our MOM?

    I'm always impressed by voice-acting, but I'm not sure I'd ever dare to do it, myself. I hate my own default voice. And while I can speak without an accent, I'd feel awkward.
  12. MattHunX

    Damage Numbers/Combat Text

    If they're going to have numbers, then every and I mean EVERY change modifications make to a weapon or to the frame should be represented on the item cards and in the floating texts. I do like the idea of no actual numbers, though. Things would be more simplified. Perhaps it would make for...
  13. MattHunX

    What about quests?

    What could be done to make enemies predictable as little as possible, though? (Don't mean their attacks and telegraphing, the latter's fine.) During jobs and events. What I mean by e.g.: randomizing spawn-locations is that players wouldn't be able to exploit and spam lingering AoE abilities...
  14. MattHunX

    Gliding - Should our Mechs need pads, at all?

    Another thing that should enter into gliding and boosting mechanics is air-control. I only have a +25% boost to it. The legendary Skybreaker reactor looks drool-worthy. However, I'm not sure what air-control translates to in Firefall. From what I can tell it gives me more mobility to dodge...
  15. MattHunX

    Will we able to pick our MOM?

    When I think about the kind of varied conversations we could have with our operator, depending on the tone of previous responses even, I cannot help but think of titles like Mass Effect or Dragon Age. I imagine it would take considerably more resources and voice-over work to record everything...
  16. MattHunX

    Gliding - Should our Mechs need pads, at all?

    Well, surely our mechs would have boosters on the back of their feet, too. I won't make the argument that a chute wouldn't be able to slow the descent of some mecha suit, because it could. They're dropping tanks off of planes with parachute(s), plural. I would see a use for them, occasionally...
  17. MattHunX

    Notable Members as of Aug 21/2016

    Odd. Just checked the list a few days ago. Was tied will @MollilMayhem. :)
  18. MattHunX

    Gliding - Should our Mechs need pads, at all?

    I could also go for something like this:
  19. MattHunX

    The idea of EM8ER

    Maybe we can ambush enemy patrols or outposts that are gearing up for an incursion and steal data from them, which would then need to be deciphered to give us the location of their forces, route, size of their forces, giving us a tactical-advantage to better defend and push back. If the...
  20. MattHunX

    Idea in regards to environments

    As we've discussed in another thread, weather should also effect combat, by impairing visibility, aiming, movement. Or it could even aid us, sometimes. Maybe a thunder-storm might not be the best time to be outside, but a flock of flying enemies, looking for a fight or prey, might also strongly...