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Discussion in 'Fan art, Fanfic, and other Fan creations!' started by HeineSnow, Aug 21, 2016.
With weapon... XD
Take too long the render setting
if you mean basic block model, then yes i had finish that part. XD
The rig side was way more messier, to be use for animation just yet. But work fine with posing XD
That looks SICK!!! Love the look of the ammo cartridge on the back plus the ammo belt. Looks like a world-boss in a sci-fi game.
Ground Unit type...
Thank you <3
Very cool. How long would it take if you wanted the UV map model and poseable rig?
few days to complete the UV map, as for poseable rig that depend on how many type of rig we're using. I believe there is specific rigging guideline to follow.
Good to know. Thank you.
It looks awesome and I can tell you put a lot of work into it, but to be honest I think the gun is WAY too big. While yes I realize that Ember is just a game, I still personally like my games to have a solid basics in real life physics. Anything fired out of a gun that size would blow the omni over in the opposite direction. Do remember that the omni is not heavy, it is made of lightweight materials. I think if you reduced the weapon barrel size by ~50% it would be far more practicable. That is of course merely my own opinion.
Thank you! <3
I tried...but my inner me tell me that it could hold a lot more heavier stuff
Nah I totally get that. Just remember for every action there is an equal and opposite reaction, the larger the calibre of the "bullet" fired, the more mass you need to counter the backfire. The omni is designed to be super light so it can fly and be maneuverable, it is not really meant to house an artillery piece. With that said this is my only criticism, it really is a kick ass design.
Can't believe I totally missed this thread...