Now with the redesign of the lower legs, they are too static. You should add more moving parts
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And I also have concur to Terricon4 that this really lacks the hypermasculine shoulders of the Mk. I and while they're still large they no longer look like real engines but more like support which takes away from the speedy feeling I
so desperately crave.
Also, the arms are far too short in proportion, they look almost stubby. I think this is generally a problem with the lowered height and slimmer shoulders.
I don't have much of a problem with the cockpit apart from its
genericness. I mean, to hell with realism, we are supposed to fight freakin'
Kaiju with this thing, not realistic wars. This goes overall for the entire new design; it looks more grounded and realistic which I see as a problem.
I like the idea of the mechanized armsleeves though they look way too blocky. Go more for a direct fit to the skin and direct movement translation route than the armored look it now has.
The new head looks amazing though it is sunken too far in; extend it farther out even if the connection looks a bit feeble.
Summarizing this, I have to say this looks more soldier-like instead of cavalry-like than the original concept.
Overall I have to say this is mostly a downgrade from the Mk. I (artwork). This is too human like, you should go for something more inhuman because the Omniframe should extend the pilot beyond the limitations of humans to enable us to fight horrifying monsters.
Having said this, I don't expect any changes to be made since most others seem to be supportive of the new model. With this my personal investment in the project has gone down which I find unfortunate. In the end it'll all come down to how the gameplay feels but I expect less now; I expect it to be slower and less aerial than I originally anticipated :Ü™