Search results

  1. MattHunX

    Video-game(s) you're playing.

    Not calling it a rip-off. Don't even know which came first. And they seemed to be churning this stuff out, anyway.
  2. MattHunX

    Video-game(s) you're playing.

    Those two games are very similar aren't they? In game-modes and art-style?
  3. MattHunX

    Video-game(s) you're playing.

    Uh...yeah. I reviewed his abilities in the menu and he has that one where he absorb incoming attack for 1.4 seconds and sends it back. I'm level 9 with Kinessa and I only died to that ability, once and it was from close to mid-range. And I don't think I was at full health, anyway. Don't know if...
  4. MattHunX

    Video-game(s) you're playing.

    Going to unlock that Androxus guy. Reminds me of Death from Darksiders. And Reaper from Overwatch, but I missed out on that game.
  5. MattHunX

    Video-game(s) you're playing.

    *sigh* Downloaded the Steam-crap, so I could play this: Immediately went for Kinessa's character. A sniper. Two things about her: 1. Her name is just fucking awesome. Sound bad-ass and it's similar to the word "kinetic". I first heard it when I read an article about a US Army veteran...
  6. MattHunX

    Video-game(s) you're playing.

    Okay, then I really don't understand how ping and latency work. If they have 300 ping, shouldn't THEY be at a disadvantage. I've read and been told that lower my ping is the better. So what the hell? I have lowest ping in every match, always 23-25, never more than that.
  7. MattHunX

    Video-game(s) you're playing.

    Had enough of CONTRACT WARS. The game is being completely ruined by either high-level, pay-to-win filth with GP (gold point or whatever) gear and extra armor that can only be purchased, or downright hacking. And even if they're playing legitimately, which no one believes, the only reason they...
  8. MattHunX

    Our T.H.M.P.R. Acting Like a Squad-Mate

    Also the more damage it sustained in a single thumping run, the longer the cool-down until its next use should be. Because it would need more repairs and maintenance.
  9. MattHunX

    Our T.H.M.P.R. Acting Like a Squad-Mate

    Hmmm... I like the coordinated attack or focus on the player's target. And the emergency signal, too. The teleporting might be overdoing it a bit, though. Alerting nearby players or even friendly NPCs would be enough.
  10. MattHunX

    Our T.H.M.P.R. Acting Like a Squad-Mate

    It would make escorting and protecting our MEK-A more interesting if we had the ability to issue simple commands, as if it was a squad-mate. It could have basic behaviors. e.g.: 1. Return to base immediately, with the resources, without engaging the enemy. Run, don't gun. Haul ass without...
  11. MattHunX

    As an "engineer" class...

    I'm hoping that engineer builds have the choice to gear towards abilities that don't include turrets and other deployables. I always saw them as cannon-fodder. Good for distracting the enemy and nothing else. I couldn't wait to get rid of the Anti-Personnel Turret from my abilities. Too bad they...
  12. MattHunX

    Last Letter game

    sleek
  13. MattHunX

    KEEP ONE / CHANGE ONE - GAME

    Halcyon Days
  14. MattHunX

    EM8ER Poster

    Well, we could walk down the street and wouldn't have to worry about the face-recognition on the cameras. :D The CIA would have nothing on us! If...we were back on Earth. I have proposed, elsewhere, that the omni-frame's head should indeed be where all the main sensory equipment and software...
  15. MattHunX

    Regarding Leaving the Mech

    Should all mercenaries automatically and inexplicably have the technical know-how to perform repair tasks or anything involving electronics or would they need to learn them first? How long ago did they get the omni-frames? @Grummz Were they only given those when expanding colonization and...
  16. MattHunX

    Regarding Leaving the Mech

    The only problem I'd have with that, is that it would break my role-play, a bit. Depending on the depth of the problem we'd need to fix. My character may be piloting a super advanced mech, but that doesn't mean they're good with electronics. Or not very good. Should they be able to fix just...
  17. MattHunX

    Melee combat

    Nah, ah ah! That's not Torgue-like. Gaige is the techno-phile, there. :D
  18. MattHunX

    Melee combat

    NOPE. :) Don't wanna make it too broad. It's supposed to be a halberd, though. And I made the other version, removed what is normally the hook-part (since I've read those were used to pull people off horses) to make both ends have blades, for what I'd call a proper halberd. I also made a...
  19. MattHunX

    Melee combat

    Thanks! Initially, I thought about giving the head proper glowing eyes, but I went with a sort of v-shaped visor, instead. We should have lots of head customization options, as well.