been poking around the forums and people seem to think the game should be a 1:1 of Firefall only. They skirt around the word Successor like a plague while calling it up when it suits them.
Shooting is going to be a part of the game so i can see why because the shooting and movements was very good in Firefall. Saying that it is just only one part of the game so there is certainly going to be more than this i'd think.
Anything to do with resource gathering is just points on a scoreboard, which is what the resources felt like to me when I played. There wasn't a whole lot to do with them so every single one felt worthless once you crafted that one gun you wanted. The only thing it felt like there was to do in Firefall was just shoot things and defend a base, which sure.. Is fun. For a while.
Do remember resources could be used to craft vehicles such as lgv and to repair etc
I don't think crafting is worthless, there should be selective path ways of what we would like to craft, as an example:
Crafting -> Apparel --> Social outfits --> Swimwear
--> G-Suit --> G-suit zero prototype
--> Armor --> Armadillo Armored Arm sleeves
--> Head gear --> Monster cookie hat
--> Pet --> Ghost tail
--> Accessories --> Medical Backpack
--> Footwear --> Yike just stryke it casual sneakers
--> Mount gear --> Ear bonnet glow worm v1
--> Seasonal outfit --> St patricks Green Kaiju onesie
Having choices means you can craft for something you like, not just weapons and other things that effect the game. The issue is for some crafting is not for them, and they enjoy the pew pew plop pow zap KAbLEWY.
If crafting is done well I'd think most would at least craft something once even if its in some active tutorial.
Then i could say some may not have the patience to learn the process of crafting and would rather hop in a game do what they enjoy and hop out.
Depends really on the kinds of players and their preference not forgetting how much time the player can play the game for.
I was in the demo chat and someone tried listing the fun things of Firefall. In essence the list was: Combat, combat, combat, combat, combat...
It made me think about my time in game and yeah...
That was about it.
I can list a few such as:
- Racing (lgv)
- Missions / job boards
- Thumping
- Exploring and finding new areas (gliding, on foot, use of vehicles)
- Events (chosen captures or when Dev's appear as chosen)
The crafting was interesting due to how they used resourced, but felt.. Eh. One monolithic machine that did everything at the press of a button. The UI was pretty, but i didn't really engage it all that often.
That machine was quite nice for new players or anyone to find in Copa. I'd imagine there will be a greater progression in crafting with Em8er which would benefit those who like to take it to another level.
I like the UI as well and truely love the sounds and the effects, i am looking forward to how the sounds are going to be in Em8er not just for the UI in general ...ah and the music too!
Some people don't I get it. But reading these forums, it seems like everything that takes you away from shooty shooty bang bang will be vehemently protested and summarily killed. It seems like these forums would find someone who hasn't left-clicked while a crosshair is on a bad guy in the last 60 consecutive seconds and kick them out of the game themselves.
It may seem like there are more shooty shooty fans and i believe there are other fans of other games too.
I am a fan of super mario kart and its fun game
The longevity of FXIV in my circle is the fact that you feel like a part of the world. You aren't JUST a vessel of destruction. You are, and can be... But its not all there is. Your character lives there. They have ties to everything, whether you choose to engage those things or not and it's all viable.
I agree to feel as you belong in the world and have the purpose that is meaningful to the player.
remember this unfriendly little AI that is destined to map wipe the planet to restart the loop. What happens to the claims then? Is this an answer to ghost town claims?
If the place gets wiped then i'd imagine mobile homes and bases would be affected. The pod homes won't get destroyed in the Sky base, instead they may work less efficiently with whats going on reserving power due to the chain reaction of the problem on ground.
I guess new claims could be made or to recapture the area that once was and claim it back!
Ghost towns claims i wonder who would go for that hmm and would the remnants of these so called towns have salvageable materials?