Yo timeout. From the last few demos I've tried, to now, it literally almost feels like an entirely different game. Do I still have gripes? Of course! Are there still things to work on? A ton. However, I remember this feeling distinctly when I logged into Copa Cabana the first times during the beta; a feeling of awe and wonder at the possibilities.
I love the slight cel-shading effect, yet I'm a sucker for options; is there any chance we could get our own slider? Something for an individual to really crank out that sort of style is just selfish personal preference.. but I'd love it.
THERES SOUND! We've got dropships flying and zooming around, thumpers thumping, guns gunning, and birds chirping in the middle of all of this. Feeling as if i'm in a tropical rainforest, even despite the 1second loop static, adds SUCH a level of immersion to this game. It's incredible.
Speaking of sound, the assult rifle sounds... better!? I definitely notice a huge improvement and I feel that it almost would do some damage. Still feels weak and sort of "meh" in comparison to the plasma cannon. AKA the HOSS; it sounds A LOT better. I still think the splash effect could be morphed into a deeper or darker explosion effect, but honestly, it has come SO far I'm just stunned.
It's to the point where I'm showing and talking to my friends about this.. and we're still pre-alpha'ing baby! I'm so happy and excited to see things coming together and I'm just even more pumped to see where everything goes. Kickstarter is going to knock things out of the park. Way to go Devs!!
I love the slight cel-shading effect, yet I'm a sucker for options; is there any chance we could get our own slider? Something for an individual to really crank out that sort of style is just selfish personal preference.. but I'd love it.
THERES SOUND! We've got dropships flying and zooming around, thumpers thumping, guns gunning, and birds chirping in the middle of all of this. Feeling as if i'm in a tropical rainforest, even despite the 1second loop static, adds SUCH a level of immersion to this game. It's incredible.
Speaking of sound, the assult rifle sounds... better!? I definitely notice a huge improvement and I feel that it almost would do some damage. Still feels weak and sort of "meh" in comparison to the plasma cannon. AKA the HOSS; it sounds A LOT better. I still think the splash effect could be morphed into a deeper or darker explosion effect, but honestly, it has come SO far I'm just stunned.
It's to the point where I'm showing and talking to my friends about this.. and we're still pre-alpha'ing baby! I'm so happy and excited to see things coming together and I'm just even more pumped to see where everything goes. Kickstarter is going to knock things out of the park. Way to go Devs!!