Requested Comments:
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Tsi-Hu Form
Looks good, with some caveats.
If he has pointy sharp spikes on his elbows which look like stabbing weapons, why are the things on his knees blunt? It seems to me that he should have some kind of kicking, kneeing, elbowing weapons all sharp if the elbow ones are sharp to begin to start. I know he is not the melee character, but since he has the chains he clearly is intending to pull things into him close.
If he has chains, why would he not then have sharp points on the knee things and feet to knee and stab his pulled in victims?
General question which this brings up: As he is not the melee form, what is going to happen in game when he pulls us into him with the chains and grapple? Will he shift to melee form before we reach him? If not, then what will happen?
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Tsi-Hu Form
Looks good, with some caveats.
If he has pointy sharp spikes on his elbows which look like stabbing weapons, why are the things on his knees blunt? It seems to me that he should have some kind of kicking, kneeing, elbowing weapons all sharp if the elbow ones are sharp to begin to start. I know he is not the melee character, but since he has the chains he clearly is intending to pull things into him close.
If he has chains, why would he not then have sharp points on the knee things and feet to knee and stab his pulled in victims?
General question which this brings up: As he is not the melee form, what is going to happen in game when he pulls us into him with the chains and grapple? Will he shift to melee form before we reach him? If not, then what will happen?
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Plasma Cannon / Missile Swarm
Looking good with the two fire modes for Plasma Cannon.
I wonder how the missile swarm is going to to "feel" when used. The timing of the launch with the guidance as well as moving/running? Will we be stationary only when we use it? Etc. I can see it being hard to get it to feel right... but I have confidence it will be OK.
Looking good with the two fire modes for Plasma Cannon.
I wonder how the missile swarm is going to to "feel" when used. The timing of the launch with the guidance as well as moving/running? Will we be stationary only when we use it? Etc. I can see it being hard to get it to feel right... but I have confidence it will be OK.
The missiles need a lot of tuning. Acceleration, corkscrew and also, prob a break on any locks if you turn away. Right now they fire backwards too which doesn't always feel right even if its more realistic to maintain the lock.
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Male Human
The start trun, run and stop run look really good to me. They capture the real world changing of inertia to get running, stay running, and then coming to a stop.
The Idle animation in my mind needs to have something more than just the guy looking like some kelp in a kelp forest moving with the waves. Can they guy move his hand periodically? Shuffle his feet? Shift his stance? No real human just stands with their feet planted and slithers like that... Our arms don't pulse up and down as we breath... etc..
The run with the start, run, stop is excellent - please make the idle as good!
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Male Human
The start trun, run and stop run look really good to me. They capture the real world changing of inertia to get running, stay running, and then coming to a stop.
The Idle animation in my mind needs to have something more than just the guy looking like some kelp in a kelp forest moving with the waves. Can they guy move his hand periodically? Shuffle his feet? Shift his stance? No real human just stands with their feet planted and slithers like that... Our arms don't pulse up and down as we breath... etc..
The run with the start, run, stop is excellent - please make the idle as good!
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Thumper Sounds
Laugh 0 (sinister) of the 4 is my preferred laugh, but I vote for more to choose from as my vote.
Laugh 1 sounds the best of these three, but I am not too happy with it because it sounds too human and "small"
Laugh 2 sounds like it comes from an ant not a giant thumper!
Laugh 3 sounds like it comes from a pixie not a giant thumper!
Laugh 0 (sinister) of the 4 is my preferred laugh, but I vote for more to choose from as my vote.
Laugh 1 sounds the best of these three, but I am not too happy with it because it sounds too human and "small"
Laugh 2 sounds like it comes from an ant not a giant thumper!
Laugh 3 sounds like it comes from a pixie not a giant thumper!
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Lore Drop
I am not sure how to comment. It seems that we have multiple styles of art all mixed together visually which does not make sense. The lore story sounds good, however.
Lore Drop
I am not sure how to comment. It seems that we have multiple styles of art all mixed together visually which does not make sense. The lore story sounds good, however.
Do you guys like my narration?