Hello everyone!
Everyone seems to love mechs on this forum. Well, I hate mechs, but that's not the thing.
In Firefall we had exoskeletons that gave us a feeling of being a normal soldiers in a heat of battle. We had a gun that felt kinda like a gun. We were humans with somewhat limited possibilities and we weren't invincible. And I liked it. Why a lot of us are playing on HC mode in Firefall and other games like Battlefield? Because we wanted to feel the heat of battle and wanted to make things harder.
With omniframes though, we will feel kinda invincible. Also, my biggest concern, gunplay. We will feel like playing D.VA in Overwatch, clicking fires and we feel no recoil nor emotion. We cannot ADS with a rifle, we don't feel the recoil of a pistol because we just have a damn mech that is super-duper powerful and can negate all recoil for us. We have two giant weapons as attached to arms and we just point at the enemy and click. No recoil compensation needed, your mech will do everything for you. Your abilities will also be limited because a lot of them just doesn't fit mech's theme. There was a thread about omniframe abilities and guess what? Most of them is about how to destroy the mech or leave it for it to return after There won't be any feel to those abilities.
Another thing, look at concept art of omniframe. It is extremely bulky and curvy. It is also walking on high heels for some reason. It won' fit in any door and looks strange.
So what I propose? Remove that mech whatsoever. We have our "battleframes" from Firefall and it is cool. But mechs eliminate a lot of cool gameplay features. Is it worth introducing a mech on cost of gameplay? In my opinion it's not.
Everyone seems to love mechs on this forum. Well, I hate mechs, but that's not the thing.
In Firefall we had exoskeletons that gave us a feeling of being a normal soldiers in a heat of battle. We had a gun that felt kinda like a gun. We were humans with somewhat limited possibilities and we weren't invincible. And I liked it. Why a lot of us are playing on HC mode in Firefall and other games like Battlefield? Because we wanted to feel the heat of battle and wanted to make things harder.
With omniframes though, we will feel kinda invincible. Also, my biggest concern, gunplay. We will feel like playing D.VA in Overwatch, clicking fires and we feel no recoil nor emotion. We cannot ADS with a rifle, we don't feel the recoil of a pistol because we just have a damn mech that is super-duper powerful and can negate all recoil for us. We have two giant weapons as attached to arms and we just point at the enemy and click. No recoil compensation needed, your mech will do everything for you. Your abilities will also be limited because a lot of them just doesn't fit mech's theme. There was a thread about omniframe abilities and guess what? Most of them is about how to destroy the mech or leave it for it to return after There won't be any feel to those abilities.
Another thing, look at concept art of omniframe. It is extremely bulky and curvy. It is also walking on high heels for some reason. It won' fit in any door and looks strange.
So what I propose? Remove that mech whatsoever. We have our "battleframes" from Firefall and it is cool. But mechs eliminate a lot of cool gameplay features. Is it worth introducing a mech on cost of gameplay? In my opinion it's not.