Elite Rank/Paragon or whatever works so long as gains come to a capping point. Problem we saw in FF was that some abilities, namely defensive in the end, provided such a boost without a limit players could achieve invulnerability for far too long or excessive levels of shields.
If ER 0 is 100% power then ER 100 should be something like 101% power.
So long as the gains are mostly minimal there isn't so bad a power gap.
So long as there is a limit on how far up certain stats can go, like CD reduction, we aim for break points instead of game breaking points.
If ER 0 is 100% power then ER 100 should be something like 101% power.
So long as the gains are mostly minimal there isn't so bad a power gap.
So long as there is a limit on how far up certain stats can go, like CD reduction, we aim for break points instead of game breaking points.