Search results

  1. Vedemin

    Enemy scaling

    Hmmm, bio injector is surely a toxic weapon. I've made a thread where I classified weapons and I classified it as a vampiric/healing weapon. It deals bio instead of toxic damage and shooting an enemy steals his hp and gives it to you in some percentage :)
  2. Vedemin

    Enemy scaling

    I really don't like pushing my idea like this, but I just think, that elemental bullets are a stupid idea. They have nothing to do with laws of physics. Generally I think that elements must have different roles and toxic damage is extremely good against living targets. I mean like extremely. A...
  3. Vedemin

    Purity and materials

    Hello everyone! At forums there is an idea of materials having purity. It is not a bad idea, but too complicated. How about only ores having purity? So when you are going to refinery with 10000 grams of iron ore purity 35 than when refining it would be like this: mass*purity/100(purity is in...
  4. Vedemin

    Just for some new guy

    No, there are 3 ppl at Red5, even if the game will die now, they can revive it in the future
  5. Vedemin

    Just for some new guy

    Firefall won't die!
  6. Vedemin

    Weapon types and weapon abilities

    Hello everyone! Making a fully custom weapons can be a mess. How about making them divided into categories? By this way we can also make weapon-specific abilities. Like HKMs. For example, a revolver may have a HKM like McCree's Deadeye - locking on and killing max (drum size) enemies with...
  7. Vedemin

    Enemy scaling

    I don't like that stronger enemy types. At least not when they have just more hp and damage. Evolving or making them look different is the way to go. But they can't be damage sponges.
  8. Vedemin

    A couple questions about Ember

    Meh, I prefer Reapers #FearTheReaper
  9. Vedemin

    What weapons would you like to see?

    I also don't get the joke :(
  10. Vedemin

    Enemy scaling

    There are much better ways than just increasing their hp and damage. Evolving is a great way. Just keep them in a spot where we can feel stronger with better gear, a sniper should always be able to one-shot a heavier trooper.
  11. Vedemin

    What weapons would you like to see?

    In Firefall every weapon could deal any elemental damage. Bad thing. We need more variety. We should be able to use for example toxic rounds, but their main damage would still be kinetic (physics) and than a small elemental damage. I'd like elements to have a specific role, you can always...
  12. Vedemin

    What weapons would you like to see?

    No, we had it in Firefall. It can be, however the main damage should be kinetic, after that a small elemental damage may be released. As for lobbing projectiles weapons, they are ofc. possible, but they can't deal toxic splash damage AoE, just heavy toxic DoT (but applied in area) on unarmored...
  13. Vedemin

    What weapons would you like to see?

    One-and-a-half-handed-swords master race :P
  14. Vedemin

    What weapons would you like to see?

    Hmmm, good point. Pulse weapons can be a part of Thermal damage, they work like a rifle, but ammo is plasma, this makes them a category inside of Thermal weapons. As for the beams, it is a strange one. Beams are generally temperature generated by insane amounts of energy. So they would fall...
  15. Vedemin

    What weapons would you like to see?

    Hello everyone! I'd like to know what weapons would you like to get. Weapons are divided into their damage types: - Thermal - focuses on AoE, DoT and is good vs unarmored targets, deals less to no damage to armor. Plasma weapons, flamethrowers, explosions, Michael Bay, stuff like that (also...
  16. Vedemin

    My idea for weapon crafting

    Our systems can be used at once as we cover different aspects of crafting :)
  17. Vedemin

    My idea for weapon crafting

    If something is bringed up early it is being focused on early and it won't be thrown in last moment. When I will return from vacation I will give you guys a zip file that will imitate my idea of crafting tree for primary weapons. Don't worry, virus-free ;)
  18. Vedemin

    My idea for weapon crafting

    Hmmm, just don't make modules change your weapon from kinetic railgun to toxic sprayer. I think crafting should be necessary
  19. Vedemin

    Product Page & New Art POSTED

    Thanks :) I kinda figured it out, thanks for confirming :) P.S. inb4 Fooni :P
  20. Vedemin

    Traditional Thumping vs MEK-A

    Don' worry, I will help you in soloing meks :D You won't be so lonely XD