Hello everyone!
At forums there is an idea of materials having purity. It is not a bad idea, but too complicated. How about only ores having purity?
So when you are going to refinery with 10000 grams of iron ore purity 35 than when refining it would be like this:
mass*purity/100(purity is in percent)/100g(ingot weight)
So it would be:
10000 g * 35 / 100 / 100 = 35 ingots
Mechs could mine tons of materials, you can also freely change values of algorithm.
Next, alloys. IRL alloys are better than pure materials. Why not also in Ember? Better alloys could make better gear. Good and simple thing. This would make crafting more varied
At forums there is an idea of materials having purity. It is not a bad idea, but too complicated. How about only ores having purity?
So when you are going to refinery with 10000 grams of iron ore purity 35 than when refining it would be like this:
mass*purity/100(purity is in percent)/100g(ingot weight)
So it would be:
10000 g * 35 / 100 / 100 = 35 ingots
Mechs could mine tons of materials, you can also freely change values of algorithm.
Next, alloys. IRL alloys are better than pure materials. Why not also in Ember? Better alloys could make better gear. Good and simple thing. This would make crafting more varied