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  1. Grummz

    Moving away from the term MMO

    As we begin our next funding round for Milestone II - Building THMPR, we're going to be moving away from the term MMO in describing Ember. First of all, its a liability. Whenever the term MMO is mentioned, gamers shut down and stop listening. They assume the WoW-grind and all the stale gameplay...
  2. Grummz

    Milestone II - Aug 29, We're building a Playable Mockup (with video)

    http://crixa.io/2016/08/the-path-to-playable-mockup/
  3. Grummz

    T.H.M.P.R. art is up

    I think a resting/setup phase is what made early thumping so social. So yes, its coming back. Later thumping removed it. Was a mistake.
  4. Grummz

    The Omniframe Revealed

    Who's the artist, btw? Or source?
  5. Grummz

    The Omniframe Revealed

    That armor must be OP to show so much skin.
  6. Grummz

    Ronyn is now Ember's Community Manager. Congrats!

    Congrats to @Ronyn on his promotion to Ember Community Manager! As CM, Ronyn will be writing blog post updates related to community, and running community engagement events here on the site and forums. He'll also have more moderator permissions, so he can help our mods handle things like badges...
  7. Grummz

    T.H.M.P.R. art is up

    Thank you very much. Badge is incoming :)
  8. Grummz

    HeineSnow Art Related??

    This is amazing. Great job! How long did that take you?
  9. Grummz

    T.H.M.P.R. art is up

    The ore get stored in a floating magnetic basket that is made up of the re-entry shell that it lands in. Hovers along behind it. Resources are not stored in THMPR.
  10. Grummz

    T.H.M.P.R. art is up

    I still want the other hand to look "construction vehicle" in nature. I don't want the THMPR to be confused for a combat vehicle. It is not. We have other stuff for that.
  11. Grummz

    T.H.M.P.R. art is up

    I can give you an Ember Volunteer badge for it. :)
  12. Grummz

    T.H.M.P.R. art is up

    I like this. Can we have it? While the TOS covers all idea submissions on the forums, I'd still like something publicly seen that says we can have the design for free and have an unlimited license to it. Tks! Now we just need a new claw/scoop arm.
  13. Grummz

    Horizontal Weapon theory:

    So yes, I like the idea that skill can unlock the higher potential of a weapon or ability.
  14. Grummz

    Horizontal Weapon theory:

    So, horizontal progression still has a power curve. But it has 2 main differences in Ember: 1) Power curve is much shallower than traditional online game. 2) There is a strong skill component to many things, making skill matter Just wanted to remind everyone that horizontal does not mean "flat"...
  15. Grummz

    If you want to see it grow..

    The next milestone will feature 3D modeling of the the THMPR and also a "vision book." The vision book will be in PDF and printed formats (for higher end backers...if I can get the price to work). Short 15-25 page book that will outline high level vision of the game. PDF can be shared. Website...
  16. Grummz

    First Milestone Shipped and Completed!

    Thank you for understanding. I have an idea for a frame look and some gameplay for you. It won't be getting rid of the Omniframe, but it might go a ways towards making you like the way its set up. I hope.
  17. Grummz

    First Milestone Shipped and Completed!

    You're way off base here. First off, I've been closely following the posts on the art and designs and nobody who was an actual backer is upset. I do see you (a non-backer who never donated) complaining over and over about the design of the Omniframe. I hear you. I have some ideas I'm working...
  18. Grummz

    First Milestone Shipped and Completed!

    http://crixa.io/2016/08/posters-shipped-all-backer-rewards-complete/
  19. Grummz

    Aliens Revealed - The Tsihu

    I'll never tell, and you'll never be sure...
  20. Grummz

    Grummz' Navel Thread

    Some mighty fine navel in this thread.