Search results

  1. Thorp

    Suggestion: Drop-in Instanced Kaiju hunting

    Maybe have npc bots available at a price as mercenaries. My preference is to have the empty roster slots remain empty until a human player joins. Just like in HellDivers, it poses the question to the player "Are you confident you can survive until reinforcements arrive or are you just gonna...
  2. Thorp

    Suggestion: Drop-in Instanced Kaiju hunting

    If it's not already planned, I insist that Instanced zones be drop-in and drop-out compatible. Sitting in lobbies is not exciting. The games go more smoothly when they allow players to jump into a mission and have others fill in the empty roster. HellDivers does this well. Players can start a...
  3. Thorp

    Another "game when?" + Focus Change Feedback Thread

    While I do sympathize on the stance and share the passion, I am most inclined to side with the shift. The main points Grummz made make the most business sense to me. (1) Thumping is hard to sell. (2) Monster hunting is popular and a more straightforward sell. All the asks for more stuff to be...
  4. Thorp

    Please teach me how to send my additional test build to my friend.

    Backer packs that include additional copies of the game do not include additional copies of the test builds. Players who want to participate in the test builds need to buy their own backer packs or join the subscription service. When the game fully launches to the world, all backers will...
  5. Thorp

    Chief Chat "CLAIM STAKES 2" VOD - 8/05/2022 (Builds v1.3.1 and v1.3.2)

    Monster Hunter 3rd (PSP) has solo player farm that used the companion pets for certain tasks. There were some silly/cute animations for them as they went off on their own adventures and bring stuff back for you. Also you could watch them run laps, lift weights, ect. depending on which attribute...
  6. Thorp

    Chief Chat "CLAIM STAKES 2" VOD - 8/05/2022 (Builds v1.3.1 and v1.3.2)

    I'm not against claim stakes being behind a subscription; mostly for the sake of server funding. I don't plan on doing the claim stake thing since it's not my gaming preference and more-so with a subscription lock (as it stands now). I ponder if the vision of claim stakes would benefit from a...
  7. Thorp

    Chief Chat "CLAIM STAKES 2" VOD - 8/05/2022 (Builds v1.3.1 and v1.3.2)

    BUG: Hold fire weapon button, press Missile Swarm ability without letting go of fire weapon button. Once Missile Swarm crosshair is visible let go of fire weapon button. Switch weapons to the plasma cannon and it will fire only one round. Switch back to the assault rifle and it will continue to...
  8. Thorp

    Chief Chat "CLAIM STAKES" VOD - 7/28/2022 - BIG REVEALS!

    My feelings about claim stakes resonate with the first page of responses quite a bit (haven't had time to look father). I ponder if claim stakes was not presented well. The CC really emphasized claim stakes and made hardly a mention that Em8er was still a community city/zone building game. CC...
  9. Thorp

    113th Reaper Division

    To reach the 1,000 post count at my pace, it will take me roughly 41 years. (20.5 posts per year since I joined the forums 8 years ago).
  10. Thorp

    Respark, "MMORPG Spiritual Successor to Firefall"

    They're using Unity. The Unreal engine wasn't meeting their needs; iirc the multiplayer functionality is better in Unity for them
  11. Thorp

    Em-8ER Backer Recognition

    Same here. Fortunately I didn't miss the surprise voice chat about it earlier today. The gist of my understanding is 'concierge' will cover community members and financial backers alike; community members including widely recognized members and content creators. A sort of "no purchase necessary"...
  12. Thorp

    Em8er with a top-down view option.

    Savage 2 allowed siege units controlled by players to adjust their camera angles so they could perform better. (I tried to find a vid but I have to convey it in text). Savage 2 was a combination of top down RTS and first/third person RTS. Players that controlled siege units struggled to target...
  13. Thorp

    Any gardeners out there?

    Wouldn't say I'm a nut but I do grow carnivorous plants. Plant, water, watch, leave them alone unless they display they're unhappy. Struggling with the more exotic sundews because they flower but don't bloom.
  14. Thorp

    Experimental VOXEL terrain build feedback

    It's only for testing purposes. It's not confirmed which weapons are planned to make holes but the Assault Rifle is confirmed not to be one that can in the future.
  15. Thorp

    Expedite game production pls

    The timeline of Em8er, as others pointed out, is longer than anticipated (maybe an understatement). Fortunately in the last Chief Chat, Grummz admitted that he needed to be more than just one guy and therefore brought on additional help. There was also mention that some assets came with the...
  16. Thorp

    Light Frame Dodge Ability

    Spins would be an intriguing addition. I ponder how the game code would choose between an areal flip versus a grounded spin. Requiring the user to be airborne is a bit obvious but that would be an additional key press which may be too dextrous for players. I will add that for sword fights...
  17. Thorp

    Light Frame Dodge Ability

    Medium frames already have air dashes to dodge. I assume Heavy frames will have the same. How about Light frames can do that too but also uniquely do flips and such as seen in Unreal Tournament 2004.
  18. Thorp

    Why is no one in game??

    The current demo can be played if you have purchased a backer pack or are a monthly patron. The intention of these demos is to get community feedback and see how well the code works across the community's computers. As of this post, the demo has little in terms of gameplay and experiments with...
  19. Thorp

    Player's Mek Destroyed Event

    Nope. Em8er is not going to have a corpse run. Players don't lose equipment from dying either. My though is a simple: player's mek is destroyed, small chance their mek does not explode, players can interact and remove the dead mek from the landscape when combat is over to recoup some of the cost...
  20. Thorp

    Player's Mek Destroyed Event

    Dead mek events would only be possible when defeated by PvE. Any sort of return for salvaging a dead mek should pale in comparison to not losing it in the first place. I would also imagine the return would be far less than what a Thumper could mine. This salvaging opportunity would be something...