First thing, first. I like hip firing and not being forced to use the weapon sights to be able to hit a target. Hell, in my younger days I use to be able to fire a bow and arrow from the hip and even with my feet to hit a target. I was able to do things like that because of proprioception, spatial awareness, muscle memory, the ability to make maps of my surroundings in my head and use triangulation to aim without the need to look. Which are abilities that everyone has, think about those times you wake up in the middle of the night to use the rest room without needing to turn on the lights or how you can type on a keyboard without looking. So forgive me if at times I might seem to be a little biased on the subject, because to me this not something that is that hard to do or get good at doing with some practice.
This is a topic that always bothers me in games with things like guns in them. And that is how game devs artificially lower the accuracy and precision of players who fire from the hip to force them to use the sights or scope on a gun despite the fact that is not how guns or aiming works. You don't need to able to see a target to be able to hit it, just like how you don't need to look down the sights of a gun to be able to aim it. After all, do you need to be looking at something and looking down your arm every time you try to grab something that is behind you? All you need to know is where you are in relation to the target and have proprioception.
But in this game we'll be fighting in robots and we'll have advanced technology to use. If I can put things like a laser sights and camera on my gun in real life to allow me to easily aim at something without the need to hold the gun at eye level or even being in a different room as it. What is stopping people from doing that in the future? Why can't I have a small camera that is built into or attached onto my guns that is linked to my HUD? So there can be an icon that only I can see showing me what the gun barrel is pointed at (a targeting reticle) or even just a small picture within a picture display of what my gun sees off in the corner of my screen (like what pilots who fly fighter jets or attack helicopters see). Even if the weapon has a lot of recoil it doesn't really effect the accuracy or precision of the weapon unless you are doing rapid fire, but if you do controlled fire you'll always be able to readjust your aim to get back on target before the next shot. And this holds true no matter if you are using a handgun, shotgun, assault rifle, or sniper rifle.
What are your views on the topic of hip firing in games? Do think this game should allow people to fire from the hip without artificially making them miss targets? Do you think the idea of hip firing should be banned? I want to have a reasonable debate about the topic. Even if I'm for the idea of having accurate hip fire in the game for all gun types. I can agree with arguments against it as long as they reasonable with sound logic.
This is a topic that always bothers me in games with things like guns in them. And that is how game devs artificially lower the accuracy and precision of players who fire from the hip to force them to use the sights or scope on a gun despite the fact that is not how guns or aiming works. You don't need to able to see a target to be able to hit it, just like how you don't need to look down the sights of a gun to be able to aim it. After all, do you need to be looking at something and looking down your arm every time you try to grab something that is behind you? All you need to know is where you are in relation to the target and have proprioception.
But in this game we'll be fighting in robots and we'll have advanced technology to use. If I can put things like a laser sights and camera on my gun in real life to allow me to easily aim at something without the need to hold the gun at eye level or even being in a different room as it. What is stopping people from doing that in the future? Why can't I have a small camera that is built into or attached onto my guns that is linked to my HUD? So there can be an icon that only I can see showing me what the gun barrel is pointed at (a targeting reticle) or even just a small picture within a picture display of what my gun sees off in the corner of my screen (like what pilots who fly fighter jets or attack helicopters see). Even if the weapon has a lot of recoil it doesn't really effect the accuracy or precision of the weapon unless you are doing rapid fire, but if you do controlled fire you'll always be able to readjust your aim to get back on target before the next shot. And this holds true no matter if you are using a handgun, shotgun, assault rifle, or sniper rifle.
What are your views on the topic of hip firing in games? Do think this game should allow people to fire from the hip without artificially making them miss targets? Do you think the idea of hip firing should be banned? I want to have a reasonable debate about the topic. Even if I'm for the idea of having accurate hip fire in the game for all gun types. I can agree with arguments against it as long as they reasonable with sound logic.
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Wyntyr and Pandagnome