Phew, that's quite a lot on char customization!
Char visual customization and frame/vehicle visual customization is going to be important to cover day to day sales of Ember between mini-expansions. So, we're going to have to bite the bullet and move this from a nice-to-have to a must-have system.
Also, if fundraising keeps up the way it has, I can see us doing both male and female characters. We know selling cool looks and skins can generate enough revenue to fund ongoing games and also profit. We do have to make a profit for the company to keep going, or its not ever going to be able to grow, attract more talent and do cooler things.
We want you to be able to create your own style/char, instead of providing canned ones like in Overwatch. This means our selection of clothing, equipment will vary from sci-fi reaper street style all the was to armored looks (which we'll probably start with) to fun things like cat-ears.
So that said, how many options should be free at the start for hair/heads, etc vs paid cosmetics?