DevTracker

Ronyn

Commander
Staff member
Community Manager
Director of Marketing and Community
Jul 26, 2016
724
2,706
93
#1
Greetings,

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Ronyn

Commander
Staff member
Community Manager
Director of Marketing and Community
Jul 26, 2016
724
2,706
93
#1
Greetings Repears,

We are very close to bringing the new backer website online. In order to do that we will be taking these forums down foe about 30 minutes, between 7 pm and 7:30 pm PST. Please continue to interact with each other on discord while these forums are down, and get yourselves ready for the update!

See you on the other side!
Ronyn
 

Grummz

$6k package
Community Manager
Ember Dev
Jul 25, 2016
809
6,724
93
#15
Well done Grummz and team.
Truly your progress is showing spirit. The character movement is great.
We may need a creature or 2 to blow up a few of these cocky/unaware gliders getting to close to there strongholds with surface to air, or blowing gas bombs out of there hoohaa's, just to make it interesting....:p
Sounds like you may be having some Boss fight challenges in the wings. Good stuff. As tall as buildings you say.
Another fine update.
Cheers.
Yes, we want large Kaiju. Not Cat 5 (that would be its own level, and I have NO idea how to accomplish that yet).
 

Grummz

$6k package
Community Manager
Ember Dev
Jul 25, 2016
809
6,724
93
#14
Definitely should be a pause when the character changes direction. It's more realistic and the pause could actually be an advantage in certain situations. Especially for skilled players in a gun fight. The Mechs are looking fantastic. I love, "Story Time." They're told so well. I feel really connected to the entire universe. Thanks for the update. Can't wait for the next installment!
Thanks! I like story time as well. lol. Nobody calls it Lore Drop. I guess I'll change the name!
 

Grummz

$6k package
Community Manager
Ember Dev
Jul 25, 2016
809
6,724
93
#13
I like that glider crash. Could be made into a skill based mechanic, where you can't just slam into the ground at full speed or you'll ragdoll, and have to slow down before you land.
While I like the skill element, I'm going to try to do a smooth landing in all cases unless you hit the side of a mountain. I want skill to "plus" a mechanic, but not to punish those who are doing the regular stuff. Skill will be used to execute sharper turns, and some other moves, etc.