DevTracker

Grummz

$6k package
Community Manager
Ember Dev
Jul 25, 2016
809
6,724
93
#1
Video update 10 is up! We're mainly tuning what we have now in preparation for final Omniframe art and animation. We show some new jetpack moves and glider thermals.

Also, we discuss the Tsi-Hu lore in this update for Em-8ER. Thanks for watching!


 

Ronyn

Commander
Staff member
Community Manager
Director of Marketing and Community
Jul 26, 2016
724
2,706
93
#13
My backer title is still missing. I was order no. 246 in the Indiegogo M3 campaign.
I was Order ID 976 on M3, same email on indigogo as the forums.
Hey guys, lets get you sorted out.

For others reading: the best place to start is to tell me the backer title you expected (Like Tsi Hu hunter or Base Commander) and definitely if it was the same email as the forums let me know that as well.
 

Grummz

$6k package
Community Manager
Ember Dev
Jul 25, 2016
809
6,724
93
#6
That main website is being replaced with something much simpler. We won't be using the blog format at 1st, just a static page describing the game and a link to your Em8ERID accounts and perk management.

The big updates will be mainly the forums, discord and the Em-8ER update videos. The website itself will contain links to our Youtube Channel, forms and discord to encourage people to get their updates that way.

Not sure we will do a blog again, but eventually we might add a simple update section. But the videos are where most of the time goes to communicate changes to the game and updates on info.
 

Grummz

$6k package
Community Manager
Ember Dev
Jul 25, 2016
809
6,724
93
#29
The light frame is limited on it's reactor size, max shields and armor. Heavy has large reactors and heavy shields/armor but has less mobility.

Medium lets you blend the two, with a decent amount of power and mobility. It's the most flexible of the frames but doesn't max out on speed like light, or power like Heavy.
 

Grummz

$6k package
Community Manager
Ember Dev
Jul 25, 2016
809
6,724
93
#15
Guns, gliding, grappling hook, and going vertical look awesome. I'm excited for the melee-form and its beam weapon and ferro-fluid fur. The cloudy sky is exciting to see and I want to fly through it.

I would like to see some kind of large alert on the HUD whenever a Tsi-hu grabs our mech so that we get the subconscious message that we are no longer controlling the mech. I think this would help prevent most of the motion sickness resulting from unexpected changes in direction.

I have to say either stick with the old lore or explain a few more things:
  • Better explain that the Enshigi gave an ultimatum when they departed. The recklessness of the humans was in direct defiance of the Enshigi's command and so they responded without mercy. The humans were warned. They chose to ignore the warning. Essentially, I want you to justify the Enshigi's actions to the listener. The Enshigi were harsh, but that's part of their character and it sets up an obstacle to overcome in the future (where do the Gatestriders go now?)
  • What is the timeline? I gathered the following story from the video, but point 8 doesn't make sense. Please clarify this for me.
    1. Time 0: arrival in Black Zone (starting point of the main story in this lore drop).
    2. Several weeks later: start building return gate.
    3. Mentions that the return gate is completed sometime in the near future.
    4. Suddenly, we're back in time talking about the fate of Garrak's team and their homeworld without saying what that fate is.
    5. Jump even further back in time to explain the Black Zones.
    6. Jump forward in time back to "Time 0"
    7. Jump forward less than a week to the destruction of the Gatestriders' homeworld.
    8. Some unknown time after building the return gates (several weeks after "Time 0", yet seemingly soon after the destruction of the Gatestriders' homeworld (only one week after "Time 0") Garrak's team races towards return gate before it closes and the two gates disconnect.
      • On a side note, is movement instantaneous from one gate to the other or is there some kind of travel time or "hyperspace" dimension through which the ships travel after entering one of the gates and before exiting the other?
  • What is the relation between the Gatestriders, Garrak, the corporations, and Em-8er?
    • It seems that only Garrak is taking the blame right now. Are all Gatestriders blamed by the rest of humanity?
    • Garrak later finds Em-8er. Does she do this on her own? Is her discovery for and by the Gatestriders to find a new home? Or is this for a corporation that gave Garrak another chance?
    • Will the players be settling Em-8er for the Gatestriders or to extract resources for a corporation? Is Em-8er still inside a Black Zone or is that lore changing?
    • Who, other than Garrak, knows about the existence of Em-8er at the time when the players enter the game?
Is the updated lore being posted somewhere in text form? I'd like to read through it and watch the story grow as the game progresses.
Ya I trimmed a lot because Story Time is only 5 mins. LOL you guys have me calling it "Story Time" instead of "Lore Drop" now. The short format made me miss describing some things.

You're not the only one who mentioned the need for a clearer sequence both before and after the home world destruction. Some people liked the willful violation of the blackzone rather than accident. I'm enjoying the feedback and it will help shape the final story.

Movement speed between gates isn't determined yet. But I like the idea of it take a little bit of time. Need to think it through.

Corporations sponsor gates and exploration. Humanity does blame the gatestriders. I think making the push into the blackzone more "willful" will help with that.

Em8ER was never in a blackzone. As far as who knows about Em8ER, its only the gatestriders right now.