DevTracker

Ronyn

Commander
Staff member
Community Manager
Director of Marketing and Community
Jul 26, 2016
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#12
I want to remind everyone that design inspiration can come from a great many sources. Grummz has mentioned that he got the idea for thumpers from the sci fi novel Dune, he has mentioned that Embers base building will be like the console RTS halo wars. Obviously that doesnt mean that Ember will feature a story like Dune or be an rts like halo wars. Grummz, like any creative, simply takes the bits of inspiration from where he finds it and applies it in the way it fits his overall idea.

A game like deus Ex might provide some ideas on technology,abilities, or narrative where a game like armored core might inspire a few things with mech part breakdowns or something minor about airborn interactions for all we know. Or maybe not. Either way we need not fear that finding some ideas in any one game would shift Ember towards it as a whole.

That in mind it may help to point out a specific thing you'd like the dev team to take note of or avoid from any particular property so they know what you are suggesting.

Remember it's all Just source material. To take and leave as they will. Kind of like a salad bar. Lol.Just something to keep in mind during these kinds of discussions. Carry on.