DevTracker

Grummz

$6k package
Community Manager
Ember Dev
Jul 25, 2016
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#67
Pretty, $25 for orange paint, pls. JK. :)

We're going to be concentrating on getting the mockup running. Slimming the width of the frame really depends on how its starts to feel moving around and looking in a real 3rd person mockup.

Until then we could make art changes till the cows come home, but unless its affecting gameplay negatively at this point, we just don't know which changes are most important for our scare resources.
 

Grummz

$6k package
Community Manager
Ember Dev
Jul 25, 2016
809
6,724
93
#66
That brings up a question, @Grummz and I don't even really think I need to ask it, but I just want to be certain.

Will there be a function like the free-cam, in Firefall, that I can spin around in a 360 degree angle that would also (but not necessarily) make the HUD disappear (for screenshots and just to look at my front)?
We will need this for PR shots too. Sounds like a good feature and easy to implement!
 

Grummz

$6k package
Community Manager
Ember Dev
Jul 25, 2016
809
6,724
93
#59
Yeah I think it'd get way too busy as a base model if you added a backpack. I was just suggesting it as a future cosmetic option that we could buy :3.

I don't know about anyone else, but Firefall's art style got me into drawing/3D skills. I made a recon battleframe concept with MSPaint first, then I discovered paint.net lol.
Nice skillz there.
 

Grummz

$6k package
Community Manager
Ember Dev
Jul 25, 2016
809
6,724
93
#57
Unfortunately the back design seems a little "stiff" to me?! Doesn't look like it'll move much... yet alone move at all! I liked having the spine or something similar to that that gave the back a feeling like it could move. What if the plates overlapped creating a look that'll make it feel less stiff?

Here's a example:

It's not the overlapping plates like I was discussing, but it's something that I feel MIGHT fit into this design while also providing full coverage for those who don't want the exposed cockpit :)

Or something similar to Ironmans back:

(below the shoulder blades including the spine)


How's everyone feel about these?

(I'd draw what I mean, but unfortunately my drawing program is down atm) :(
Its going to be a trick to animate the current version. Will think about it.
 
Likes: engjang