DevTracker

Ronyn

Commander
Staff member
Community Manager
Director of Marketing and Community
Jul 26, 2016
724
2,706
93
#5
So we still have a campaign later ?.
We are doing multiple campaigns. Here is some info from the FAQ.


20 - Q: How are you paying for Em-8ER's development?
A: Em-8ER is a crowd-funded game project. We do this by setting small, manageable milestones. We then have a crowd-funding campaign for each milestone.

Milestones are short, achievable steps and goals for the game. The community can inspect each milestone and determine if they want to see it continue by funding, or encouraging their friends to fund the next. This grows the audience and community for the game as we build trust and deliver results. So far we have successfully funded and delivered 2 milestones for Em-8ER at 460-600% of our original goals and grown to nearly 10,000 community members. It appears to be working!

This has benefits for us, the developers, too. First, we don't end up building a game where there is not enough demand or community. Second, we also avoid wandering off course or into feature creep as we have to keep very focused on these smaller goals. Finally, we get to grow an enthusiastic, excited community over time, not based on hype, but based on what they've actually played.

The primary goal is to have a couple of milestones to build our first playable mockup of the game. This is what devs call a "vertical slice," which is taking the core elements of gameplay and fully rendering them to see how it looks/feels. This is used to ultimately approve full development of the project. Only, in this case, it is the community instead of a publisher who will be approving our playable mock-up. We will hold a large fundraiser when we complete the mock-up in order to start everyone on a full-time production schedule.

To check out our current or most recent Milestone, Click here.

21 - Q: What exactly will be in the playable Mock-up?
A: The playable mock up will be of, what we call, a T.H.M.P.R. Encounter. The THMPR will drop down and start mining for resources while being attacked by waves of shape-shifting Tsi-Hu. Players must defend the THMPR to extract as many resources as possible while trading fire, using abilities, and jetting and gliding around the combat area.

22 - Q: How many more milestones until the playable mock-up?

A: So far we have had two extremely successful campaigns. Each one going over by 400 to 600 percent. The second campaign was so successful that we were able to cover two milestones with it! Now, there are only three more milestones until the playable mock-up!


23 - Q: How long until the game is finished?

A: Game development takes time, and Em-8ER is still in the beginning stages of development. It's too early for us to offer time estimates, but we will make sure to kee you updated as we go.

The best part about you being here so early, is that you get to give your feedback during these crucial initial stages. Also, we will have a whole lot of playable milestones that backers will get their hands on along the way.

24 - Q: How can I help this project?
A: During our crowd-funding fund-raisers on Indiegogo, there are opportunities to pledge money towards this project. The rewards are fun, interactive, and tend to help you get a deeper sense of what we are doing behind the scenes. Another way to help that is just as important is to help us spread the word! We need this community to grow quite a bit to reach our goals of completing Em-8ER. Your'e involvement will make all the difference!

25 - Q: Are there ways to give money in between fundraisers?
A: Not at this time, but we are considering a few options for the near future.
 

Ronyn

Commander
Staff member
Community Manager
Director of Marketing and Community
Jul 26, 2016
724
2,706
93
#12
Ah let me chime in here.
Omniframes offer firepower and durability, not necessarily speed and mobility. Certainly the heavy frames will be quite slow and bulky. Vehicles offer increased durability AND speed and mobility.
Omniframes do offer speed and mobility. Even the heavier frames will be moving you around the battlefield far better than you would be on foot. Partly because they are just bigger so they take bigger steps, but then factor in jets and such. Ya know, firefall like movement.

Not to say it would be on par with an actual air craft or something, but its definitely accurate to say that all omniframes increase mobility.


Oh I almost forgot this one.
Well, battle encounters will be all about speed and mobility,like AdmiralStryker said above. MEK is offering this. That's the key concept of the game. Piloting mechas, not planes or tanks. So if it serves the same purpose, why would anybody need vehicles?
vehicles will be added on at some point after launch. Each one will offer it's own tactical advantage in a way that Omniframes don't. I could not say in what way or how at this time, but there is intended to be a certain amount of focus on vehicles if and when we get the chance to include them.
 

Ronyn

Commander
Staff member
Community Manager
Director of Marketing and Community
Jul 26, 2016
724
2,706
93
#11
But what if you don't hit 60k? no mockup? Another fundraiser for mockup?
And what about this? http://i.imgur.com/tn4GdAx.png
mock up gonna take like 6 months but indiegogo says september :D
heh. Check out the whole page. This indiegogo campaign, milestone 3, was originally just for characters and guns. That is the part that we estimated at September and it still the plan for that part of the mock up.

All that additional stuff beyond that are stretch goals, many of which were the goals we already had planned for the next few milestones. Since this milestone was met with such amazing support from the community we gave the option for folks to fund the next several milestones now. Of course, those additional goals will take additional work and therefore more time to complete. Of course, if we don't hit that 60K this milestone we will have more milestones like originally planned.

This is all expressed on the indiegogo page.



BTW, welcome back. Might be worth checking out the link below. :)
https://forums.em8er.com/threads/frequently-asked-questions-f-a-q.867/
 

Ronyn

Commander
Staff member
Community Manager
Director of Marketing and Community
Jul 26, 2016
724
2,706
93
#9
Any ETA on "fund the full-time game team" fundraiser?
That depends on a few things, as we won't do that Fundraiser until we have the Mock up complete. If, hypothetically, we hit 60 thousand on this milestone. It will take about 6 months of work from that point to get the mock up done. After that we would do the kickstarter to fund the full dev team. Though even if we hit 60 K we might still do an additional fund raiser before the kickstarter related to marketing costs. But that is still being decided on internally.
 
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