Really, this is what got me interested in FF:
1. The shifting battle lines via outposts being taken.
2. The world is open
3. Events are open to anybody, incursions, thumping, minor missions.
-I can be in for 5 minutes or 5 hours and still do something.
4. Working in groups either in open world missions or preset missions.
5. Having mobs do their mob thing
6. Having that Unreal Tournament feel
7. Crafting and progressions A+
8. Cosmetic and convenience items ingame payments
9. The meat shields, support classes
10. Day / night cycles.
- Rain or fog would of been awesome.
11. Empty space to create point defence thumping
- Needed more random enemies or patrols
Albeit, even if a game looks beautiful, without content, there's nothing.
1. The shifting battle lines via outposts being taken.
2. The world is open
3. Events are open to anybody, incursions, thumping, minor missions.
-I can be in for 5 minutes or 5 hours and still do something.
4. Working in groups either in open world missions or preset missions.
5. Having mobs do their mob thing
6. Having that Unreal Tournament feel
7. Crafting and progressions A+
8. Cosmetic and convenience items ingame payments
9. The meat shields, support classes
10. Day / night cycles.
- Rain or fog would of been awesome.
11. Empty space to create point defence thumping
- Needed more random enemies or patrols
Albeit, even if a game looks beautiful, without content, there's nothing.