I saw that they are planning to have thumpers aid in combat already, but I'm just wondering what sort of role they will have.
Will they be a more defensive/support role? Proving support like a slow AOE over time repair during combat and the same with ammo resupply which you have to do some mining for the resources for before. Or stuff like aiding in combat in close quarters with its drill and will have a shield over itself that absorbs a certain amount of damage before it starts taking damage itself and after a period of time away from combat reforms (like vehicle Nanite repair in PS2).
Will it have any sort of projectile/energy weapons for range, or will it have other support roles like scanning for enemies/scanning enemies to highlight weak/critical areas to deal more damage (like the recons beacon from FireFall) along with its drill for close combat engages. It could even act as a tank, absorbing damage for a period of time as it is large and heavily armoured, and potentially has a self repair/shield feature.
Finally, will there be options to change the role of the thumper in combat by either choosing its role you want it to perform, or can you change parts of it (e.g. main chassis, leg, head, arm) to make it tougher and be able to take more damage. However it will then be slower and less manoeuvrable, or add a weapon slot on top of its shoulder or on its other arm so it can aid in combat with a variety of weapons that can be crafted and mounted. Like a close range shotgun or long range rifle with specific engagement ranges and preferred targets, or turret deployment beacons or other support weapons. So you can adapt and change the thumper, like your Omni-frame, so it can aid in combat with many different roles/abilities/weapons, that can be combined to create the best thumper to go with your Omni-frame and playstyle.
These are just my thoughts and ideas, my question might have already been answered somewhere already, but I just would like to know the other roles the thumper will have apart from just mining and laughing at our jokes, as I read somewhere.
Any thoughts or ideas, either new or adapting mine are welcome.
Will they be a more defensive/support role? Proving support like a slow AOE over time repair during combat and the same with ammo resupply which you have to do some mining for the resources for before. Or stuff like aiding in combat in close quarters with its drill and will have a shield over itself that absorbs a certain amount of damage before it starts taking damage itself and after a period of time away from combat reforms (like vehicle Nanite repair in PS2).
Will it have any sort of projectile/energy weapons for range, or will it have other support roles like scanning for enemies/scanning enemies to highlight weak/critical areas to deal more damage (like the recons beacon from FireFall) along with its drill for close combat engages. It could even act as a tank, absorbing damage for a period of time as it is large and heavily armoured, and potentially has a self repair/shield feature.
Finally, will there be options to change the role of the thumper in combat by either choosing its role you want it to perform, or can you change parts of it (e.g. main chassis, leg, head, arm) to make it tougher and be able to take more damage. However it will then be slower and less manoeuvrable, or add a weapon slot on top of its shoulder or on its other arm so it can aid in combat with a variety of weapons that can be crafted and mounted. Like a close range shotgun or long range rifle with specific engagement ranges and preferred targets, or turret deployment beacons or other support weapons. So you can adapt and change the thumper, like your Omni-frame, so it can aid in combat with many different roles/abilities/weapons, that can be combined to create the best thumper to go with your Omni-frame and playstyle.
These are just my thoughts and ideas, my question might have already been answered somewhere already, but I just would like to know the other roles the thumper will have apart from just mining and laughing at our jokes, as I read somewhere.
Any thoughts or ideas, either new or adapting mine are welcome.