The THMPR Art Demo is LIVE!

DinsdaleP13

Firstclaimer
Jul 26, 2016
369
324
63
116
Arizona, U.S.A.
#44

Shirokumo

New Member
Mar 11, 2017
20
4
3
35
#46
The following text is translated with: Google translator !.

I really liked it better when the Mining T.H.M.P.R. More such a kind of tower drill was how he was at firefall !.

Or is the intellectual theft of the Mining T.H.M.P.R. Just like the one from firefall.

OR we can do this several different types of: Mining T.H.M.P.R. give ?.
 

PIghead Elderberry

Active Member
JUMBO KAIJU SLAYER
Jun 4, 2017
158
246
43
CA USA
#47
I see what you mean, but I think this one will be better overall.

He still is huge compared to us, and can come in from the sky like the FF Thumpers.

Having him move will make the combat much much more fun vs. the static thumper.

Also - having to escort him to protect him and the resources will add a much much more fun and entirely new play mechanic which we never had in FF thumping.

I think it will be a big improvement overall - because we'll have all the combat as with the old FF Thumping AND we'll have the new combat of the escort - AND we'll have a dynamic Thumper working with us in combat and probably more in the long term future.
 
Likes: Shirokumo

NaleelDragneel

Tsi-Hu Hunter
Aug 18, 2016
15
24
3
#49
They could litterally just reduce the size of the humans to be proportional to the thmpr to do stuff idk if it would save data or reduce pixels or something but it will REDUCE SOMETHING (i hope) SOMETHING MUST BE REDUCED CAUSE EM8ER IS TOO EPIC FOR MY TINY BRAIN TO TORQUEING COMPREHEND on second thought, dont reduce anything MAKE IT BIGGER cause everyone knows BIGGER IS BUTTER