SpamSpam Post - nonsense approved ^^

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SweetVictory

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Jul 27, 2016
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Update:

West Virginia teacher strike reaches 7 days without classes
http://www.whsv.com/content/news/We...reaches-7-days-without-classes-475672843.html
https://www.reuters.tv/v/NGp/2018/03/02/west-virginia-teachers-strike-enters-seventh-day
http://www.wusa9.com/article/news/west-virginia-senate-doesnt-vote-on-teacher-pay-raise/524605443



Further update:

West Virginia Teachers Strike Continues After State Senate Cuts Pay Raise

https://www.cbsnews.com/news/west-virginia-teachers-strike-schools-will-remain-closed/
https://www.vox.com/policy-and-poli...4/west-virginia-teachers-strike-justice-union
https://www.nytimes.com/2018/03/02/us/west-virginia-teacher-strike.html

Yet another update:
https://www.newyorker.com/news/news-desk/the-new-old-politics-of-the-west-virginia-teachers-strike

An end after Day 9 (?):
"I’m very pleased to announce a 5% raise for teachers and all state employees [emphasis mine]. It’s time we invest in education and help our teachers and our kids go back to the classroom with pride in the great state of West Virginia." - Gov. Jim Justice tweet
 
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ble003

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Aug 7, 2016
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just played the mage-knight board-game, which I just realized is associated with a franchise. it was a pain to set up and learn, and there was nothing to do but plan when it's not your turn. however, every turn I just barely managed to do something really cool. nothing I'm making has long turns and that's not changed, but I understand them now. it's an experience I've never had with another game.

the only games with a similar turn-length I can remember playing are the World's End series. long, low-impact turns with tons of randomness and long animations. even though the computer decides instantly, your turns take so much time and have so little impact it's a pain to play. it's got some cool mechanics, but often turns into either busywork or laggy kiting. I ragequit last time and I could go back and, like, input the 200-mouse-click answer to the cunning strategy-puzzle of having just your ranged-units boxed in by debuffers, but I won't because it would be a pain.
 

ble003

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Aug 7, 2016
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my dream-logic has apparently assimilated "Ron Weasly has old things"-jokes, but not the fact that... you know it's so obvious I can't unambiguously describe it in a sentence.

in cinemas you sit on chairs and there's a movie in front of you. wherever you're sitting in a cinema, you're only supposed to be able to see one movie. cinema-rooms don't, for example, have overlapping corners so when you sit in them you can see and hear two movies, or show one movie in the back and one in the front. except in the dream I had. I think the front few seat-rows could see into another, perpendicular room if they looked left.

it's just hilarious that my dreams can continue running gags I haven't heard in years, while also being the worst at interior design.
 
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