20-man raids are not designed to be fought by 5 people. When you're playing an encounter in such a way that it massively benefits you while going against how the game is designed, I deem that abuse.
They are not designed to be fought by 5 AVERAGE people.
The instance is
designed to be challenging for 20 AVERAGE players.
That means it
will not be challenging for 20 good players.
And
definitely not for 20 players in the top 1%.
I do not go against how the game is designed, when i clear the content with less than 20, but very skilled players.
Are you telling me, that being better than average means that i am abusing something?
I keep repeating myself, rewording my statements and you keep ignoring it.
You make wrong claims, i destroy them, you make them again.
Reason does not seem to be your strength.
It is not abuse.
While I'm okay if you're doing a 20-man with 17, or 10 with 8, so on, you shouldn't be able to waltz through a raid with such ease.
So nobody should not be able to play more than 10% better than the average player?
Either that, or the content FORCES you to have a high number of people in the group, which would be pretty damn stupid.
If a platoon is forced to have at least x active members, that means a group of skilled players will be bored to death and probably has to carry some noobs along the way, because you wanted to force them to.
What you suggest would lead to good players (being paid for) carrying noobs and enabling them to get gear.
I am pretty sure that you said you were against that.
It's very easy to make a raid hard and require skill while keeping it at the point where it requires most, if not all, of the players recommended to fight it. As you said, it's the content not being properly balanced.
Yeah... no.
Only possible, if there is no big difference between shit players and pro players.
Or if you are willing to lock 99% of the player base out of the content, because they are too bad.
Or (like i said 1 paragraph above) good players are forced do take noobs with them, in order not to get bored to death by playing the content with a full platoon of good players.
By 5 decent players, i meant 5 players which are probably better than 99% of the player base.
Can be done with 5, relatively easily, for 4x loot.
Really? Are you fucking serious?
Are you unable to actually read what i write and respond to that, without making shit up for once?
How about you and some others pull your heads out of your asses.
How about you use reason and logic, instead of just making shit up to be able to attack what ever i say, because thats what you seemingly like to do.
ISN'T IMBALANCE MORE A SUITABLE WORD?
The word you are looking for is "skill".
When a skilled player is many times as effective as a noob, that is not an imbalance. That is impact of skilled play.
The content was balanced for the average player.
When "being skilled" means to be as effective as 10 others, then it makes things easier.
UNLESS THEY FOUND A FAULTY CODE/MECHANIC WHICH MAKE THE ENTIRE THING EASY FOR 5 MAN GROUP WITHOUT REPORTING THE GLITCH/BUG/ERROR. THEN THEY ARE ABUSING IT
Yeah... right. People who play far better than most others, must be abusing some mechanic.
How full of yourself are you?
There are people who play better than you.
There are people who play far better than you.
Just because you are not able to do it, that does not mean, those who can do it must be abusing some kind of broken mechanic or imbalanced things.
Are you guys unable to get the thought into your thick head, that there might be people who just play better than you?
Are you guys unable to fathom that you are not the measure of all things?
Typical loser logic:
He is worse than me? What a noob.
He is better than me? What a no life. Must also be abusing something.
He is as good/bad as me? Yay we can be friends.
It's very easy to make a raid hard and require skill while keeping it at the point where it requires most, if not all, of the players recommended to fight it.
Even back then, many 20 man platoons failed in Kanaloa and had to be carried by one good player who then did 70% of the platoon's damage (no, not with Arsenal bullshittery).
DoD platoons failed all the time, even when they abused bugs and created platoons of 20 and more.
They had to be carried by a good player as well.
What a shame that there was no content like this, balanced for skilled players.
If there had been any content like it, 99% of the player base would have never been able to beat it.
Looking back, i really wish there had been lots of content like that.
You guys talk shit about those who were skilled and were able to beat content with fewer people than anyone else.
What you should be doing, is talking shit about the ≈90% of players who were so bad that the content that was balanced to be a challenge for them, was so ridiculously easy for people who actually knew what they were doing.