All of the below is a work in progress and will and possibly change in the future (sic)
Crixa (the universe in which Ember is set) features only one sentient race so far, humans. All xenos to date have been non-sentient. Characters are to be done in a Udon style. There will be a revisit the old Tier system and see if we want to start with an improved version of that. The game will be set on multiple planets.
The more you push your luck with THMPR the rarer resources you can get. The places will contain "pockets of terraforming" that players open up in undiscovered areas of map. Current idea is that planet has toxic atmosphere; you must build terraformers to open up pockets where you can mine freely.
The most advanced civilization in Crixa is a human splinter colony that achieve a Type II Kardashev civilization. You can see their system on the Crixa homepage art the Dyson ring.
It was proposed that the name of the opposing faction be called Yeadeksan xeno but this is yet to be confirmed.
The idea of a fast travel network is also proposed, gateways to locations within the planet as well as interplanetary travel.
Battlesuits will appear similar to the sharp/angled style of modernised motorbikes.
Gliders are proposed mode of travel over vehicles as there's difficulty regarding in game physics and map sizes.
A slot for cosmetics is also proposed that will have no contributing stats in addition to frame tech.
Crixa (the universe in which Ember is set) features only one sentient race so far, humans. All xenos to date have been non-sentient. Characters are to be done in a Udon style. There will be a revisit the old Tier system and see if we want to start with an improved version of that. The game will be set on multiple planets.
The more you push your luck with THMPR the rarer resources you can get. The places will contain "pockets of terraforming" that players open up in undiscovered areas of map. Current idea is that planet has toxic atmosphere; you must build terraformers to open up pockets where you can mine freely.
The most advanced civilization in Crixa is a human splinter colony that achieve a Type II Kardashev civilization. You can see their system on the Crixa homepage art the Dyson ring.
It was proposed that the name of the opposing faction be called Yeadeksan xeno but this is yet to be confirmed.
The idea of a fast travel network is also proposed, gateways to locations within the planet as well as interplanetary travel.
Battlesuits will appear similar to the sharp/angled style of modernised motorbikes.
Gliders are proposed mode of travel over vehicles as there's difficulty regarding in game physics and map sizes.
A slot for cosmetics is also proposed that will have no contributing stats in addition to frame tech.