Sure if subscribers get an exclusive boost then non-subscribers that tag along will constantly have to catch up. What I proposed is that non-subscribers get a 5s window to get the same boost so they are not constantly left behind. subscribers get their convenience without hurting non-subscribers.
- Standard no boost
- Teamed with subscriber gain 2-5% (Every 20second a 5second boost matches subscriber after this time goes back to 2-5% until the next 20second mark)
Perhaps it goes to 5% depending on the number in the team lets say as an example
2% = 1 player + subscriber player
3% = 2 players + subscriber player
4% = 3 players + subscriber player
5% = 4 players + subscriber player
This encourages to team up and benefit for the others.
- Subscriber 15% constant
The loot magnet is a double edged sword. If you are a subscriber in a party with the loot magnet and you gather up all the loot for yourself before your party members can
Lets say they are all in a vehicle and it drives around they are all getting the loot no matter what their status but if it is resource then the subscriber would have slightly more due to the benefit of subscribing boost.
Ask yourself this, what is the lesser of the two evils: A +5% resource boost or a loot magnet. It's the loot magnet. Why? A flat +5% resource boost is kind of in your face with those numbers and makes you take out a spreadsheet to calculate if it is worth the purchase. It also messes up the game balance and makes it difficult for the devs to tweak the game economy. A loot magnet on the other hand is bottlenecked by whatever the mobs drop.
Resources is what everyone is after does it mean a boost would mess up the balance i don't know?
Everyone can get a boost free or subscriber.
An example in warframe when you play a mission for longer with the team you can qualify for booster that could be 3 days or so.
Sometimes they pop up on daily login rewards too which is another way to earn boosters or other rewards but would say just login in is not so great they could at least play for 15mins -20mins for the daily login reward to be obtained i think that is good.
Early backers that payed for the game got a bike that you could ride on while all the other poor plebs like me that joined the game though an invite had to walk. After a certain update, poor plebs could earn a bike through missions so if you played the game you could eventually reach parity with the backers. But then in another update, they introduces the Celestial Wings (a glider deployable in mid-air, gotten from loot-boxes) which allowed you to fly further then what all the other wings would allow you.
Dont think i ever got the celestial wings hmm