This thread is about different types of chats and chat options in games for different reasons. It is not to say that this game needs these options is just something to talk about. The pros and cons such systems and how it might help or hurt different kinds of people.
I think we all know the basic options of changing the text size and color for your chats. Or just a auto contrast setting where color of the text is always different from the color behind the chat, it is more important for those windowless chats.
Although I don't really role play in games much anymore (outside of helping a friends make things like machinima or puing on a show for pvp reasons like in pro wrestling) but the ability to use and make chat macros is always nice for reasons other than role playing. As some of you know, because I made it no secret, that I'm a person with dyslexia. As such there are times when I forget how some words look making it so I can't spell works that I know, even if I just read the word like 3 seconds before. This can as you guess slows down my typing speed when I get stuck on a word or two. Most of the time I can get around this by using other words in the thesaurus inside my head but that didn't always work. And those of you who know me from games like FireFall know that one of the things I like to do is help when I'm just sitting around in town waiting for something (be it crafting, a friend, or world boss respawn). And I learned that over my many years as a gamer that games that allow for me to set up things like macros and scripts help me greatly when I'm helping other people. And yes, some people use those same options to annoy other people or to make bots, but those same options also help people with disabilities to communicate better. Especially if there is a lot of things happening at once and they might be in the middle of combat.
Linking ingame items and NPCs in the chat really helps in games. Because rather than me trying to explain everything about the item or NPC to the person. I can just input the command to a link pop up in chat that they can click on to see all the data the need to know about the item or NPC. Of course you can't link to things like outside of game for clear reasons. But it is a big help when trying to talk about different gear and how to use them when everyone can click on the name of it in chat to see the stats of it. This more common in games with a ton of different weapons and items and/or classes that you can't reasonability ask a normal person to know them all.
There are also things like auto chat options. Again something that can be used for role playing but also helpful to other people. This are options there you can set up things to show up in chat automatically only when certain conditions apply. For example, let's say that I die in a fight and other player revives me. In the auto chat options there can be the condition say this when revived by another player. In most games with this type of system I always have it so that if another person revives me my character auto thanks them by name. Or if a rare item drops my character says what it is and post the map location of it so everyone nearby can get it too, this is more common in games where everyone can pick up one copy of the item until it despawns, even if they are not in your team.
Anyway where are your ideas and feeling about different chat systems and options?
Like I have played a few international games where you can't use words in the chat. Only emotes and universally recognized symbols. This is because everyone plays on the same severs no matter where they are from and so rather than having all different languages being said in chat. This much more limited sudo chat allows for everyone to understand each other even in the middle of combat just by uses those emotes and symbols.
I think we all know the basic options of changing the text size and color for your chats. Or just a auto contrast setting where color of the text is always different from the color behind the chat, it is more important for those windowless chats.
Although I don't really role play in games much anymore (outside of helping a friends make things like machinima or puing on a show for pvp reasons like in pro wrestling) but the ability to use and make chat macros is always nice for reasons other than role playing. As some of you know, because I made it no secret, that I'm a person with dyslexia. As such there are times when I forget how some words look making it so I can't spell works that I know, even if I just read the word like 3 seconds before. This can as you guess slows down my typing speed when I get stuck on a word or two. Most of the time I can get around this by using other words in the thesaurus inside my head but that didn't always work. And those of you who know me from games like FireFall know that one of the things I like to do is help when I'm just sitting around in town waiting for something (be it crafting, a friend, or world boss respawn). And I learned that over my many years as a gamer that games that allow for me to set up things like macros and scripts help me greatly when I'm helping other people. And yes, some people use those same options to annoy other people or to make bots, but those same options also help people with disabilities to communicate better. Especially if there is a lot of things happening at once and they might be in the middle of combat.
Linking ingame items and NPCs in the chat really helps in games. Because rather than me trying to explain everything about the item or NPC to the person. I can just input the command to a link pop up in chat that they can click on to see all the data the need to know about the item or NPC. Of course you can't link to things like outside of game for clear reasons. But it is a big help when trying to talk about different gear and how to use them when everyone can click on the name of it in chat to see the stats of it. This more common in games with a ton of different weapons and items and/or classes that you can't reasonability ask a normal person to know them all.
There are also things like auto chat options. Again something that can be used for role playing but also helpful to other people. This are options there you can set up things to show up in chat automatically only when certain conditions apply. For example, let's say that I die in a fight and other player revives me. In the auto chat options there can be the condition say this when revived by another player. In most games with this type of system I always have it so that if another person revives me my character auto thanks them by name. Or if a rare item drops my character says what it is and post the map location of it so everyone nearby can get it too, this is more common in games where everyone can pick up one copy of the item until it despawns, even if they are not in your team.
Anyway where are your ideas and feeling about different chat systems and options?
Like I have played a few international games where you can't use words in the chat. Only emotes and universally recognized symbols. This is because everyone plays on the same severs no matter where they are from and so rather than having all different languages being said in chat. This much more limited sudo chat allows for everyone to understand each other even in the middle of combat just by uses those emotes and symbols.
Likes:
PartTimeJedi and Pandagnome