I remember in the early days how, despite a lot of community discussions and warnings about it, you guys talked about balancing pvp and pve together.
So i will say that if/when PvP comes, it should be balanced separately from pve. Its own stats, its own gear, its own skills, its own gameplay.
Cause as a player nothing bothers me more then having that situation of where my fun in pve gets destroyed because of a pvp balance patch.
The PvE player and the PvP player have very different mindsets, very different wants/needs, and trying to mix the two was a terrible idea.
Same for OWPvP. The PvE player will want certain protections, the OWPvP player will not want those protections in place. Why? For the OWPvP player the protections ruins their enjoyment, for the PvE player the OWPvP player ruins their enjoyment. If OWPvP was to come to Ember, it would need its own "world" server with warnings.
Sure it sucks segregating the community like that, but it does help prevent issues where you majorly anger one side of your playerbase in a balance patch while the other side is only not as angry.