Here goes some more :
Departing some time later, the group of heroes, along with the ship crew and their temporary dwarf followers set out to the maelstrom in the middle of the forbidden sea, the trip there went smoothly until the day before their arrival, there, the shamaness felt a spell being cast, however, upon noticing that spell simply summoning a storm, which would not affect the ship thanks to some magical items the norsemen had, they chased it off by diving underwater to pursue the siren magician, it seemingly was fairly skilled at swimming away as they never heard of it again.
The next day, some time before reaching the maelstrom, the sirens hadn't said their last words, and attempted another assault, the vikings were prepared and easily held off the onslaught, at least until 4 troll sized (4 meter tall-ish) half-woman half sea-serpents creatures climbed on board, all 4 wore a cutlass in each of their 4 hands (as they had 4 arms) and they were entirely covered in a magical armor of an unknown material, even on their snake tail.
The first one was blown off the ship, along with a part of the ship, by one of the norse archers who had a bow which made its arrows explode, the other three fought furiously, dealing some casualties, a second one soon fell to the hands of a berserker, who had dealt a critical blow to one of its arms, piercing the magical armor and ignoring its effect, it wasn't dead, but it was knocked out and he would soon finish it off.
The third and fourth were dealt with by the shamaness, whose spells were not bothered by heavy armors, the sirens soon retreated, they would most likely never attack a norse ship again, should one come back some day...
As they arrived near the maelstrom, good news came upon the shamaness's ears, her father the great shaman had received news from the other shaman on Fornheim that the dwarfs had finally arrived safely from the sea, and joined their High king back home by using the portal there.
Passing through the Maelstrom, the captain decided the priority would be to drop off the dwarfs of Karak Azul at Fornheim as well, their complaints of being on sea were unsurprisingly increasing.
A short trip later, they arrived without any trouble and left as soon as the dwarfs disembarked, they headed straight back home, through the maelstrom again, and half a day later, they arrived.
However, while sailing along the shore on the way home, they spotted a dwarf slayer walking towards the village, a small keg of beer on his shoulder, a surprising sight, even more so that he was clearly a dragonslayer according to his tatoos and crest that was as tall as himself. they picked him up and soon learned that he had come back from the afterlife after accidentally being sent there by a goblin shaman who had screwed up a spell (typical of them). Odin himself had dropped him off at the nearest dwarf outpost, which had been abandoned a few months prior. The all-father himself had told our slayer that he was not supposed to be on Asgard yet, and so to Midgard he was returned. the slayer had picked up a keg of Valaya's, the dwarf goddess's beer (trademark all copyright reserved), to bring along the way, can't risk getting thirsty!
The slayer was equipped with two bracelets, each of which had long chains, both bound to an axe, the runes upon them were unsurprisingly strong, and had another rune which prevented him from removing them.
All he remembered from the afterlife was fighting a red dragon thousands of times, always being killed one way or another, until the last time where three norsemen appeared to help him, he succeeded in defeating it with their help. The important thing he remembered from his life on Midgard however was that he lived around 500 years before the current year, unphased, he joined the heroes on their prophecy, slaying was to be done, and perhaps he would finally find the death he seeks, rightfully and properly earning himself a place in Asgard.
Later, at the village, the crew spent a few days at shore for repairs, which let the warriors rest at home. After this was over, they sailed to meet with brownbeard the dwarf pirate captain, perhaps he would have information or goods of use.
Not even a day later, they arrived and exchanged informations, goods and some other trinkets with brownbeard, after hearing their story, he then went to speak to one of the few of his fish-men, these creatures worked for him as mercenaries and came from the bottom of the sea, they looked just like humans apart from their webbed hands and feet as well as their gills, which allowed them to breathe underwater as well as above it. A conversation later, brownbeard announced that the fish-man would accompany them to their next destination, the bottom of the sea of the star, where one of the idols was supposed to be.
On the way there, he conversed with the norsemen, only the absolutely necessary information was shared, and the ship continued to it's destination, on the way, it was met with a storm and fifi, brownbeard's pet kraken, the gigantic creature followed them, until they got close to their destination.
Having gone underwater with the ship thanks to yet more magical items, they sailed downwards for a long time, until they were met with a large figure lurking in the dark waters of the depths around them, the shamaness activated her staff's magical light stone, there, barely a hundred meters from them, a water dragon (literally made out of water) stared at them, unmoving, it seemingly judged the will of norsemen, and, after no menacing movement, nodded its head to tell them to follow him, which they did, the waters grew progressively brighter, this was surprising as they hadn't changed depth and were still almost two kilometers under the surface of the sea.
Soon, they came upon an amazing sight, multiple water dragons, calmly swimming around a giant underwater dome, in which an entire city was. Fish-men were walking around, tending to their normal lives and duties. The fish-man aboard welcomed the norsemen to his home, Atlantis, in there was located the 6th mythril idol.
the ship sailed towards the dome's entrance, where a few disembarked to meet the locals, some goods and informations exchange proceeded, to which resulted the fish-men learning about the power of the maelstroms to travel from one sea to another, they would finally be able to take the war to the siren homeland, with this new information, the fish-men king gladly offered the mythril idol as payment, along with reinforcing the ship with some aquasteel, the same material that the half-woman half-sea serpent creatures wore as armor earlier. Being slightly stronger than normal steel, aquasteel also never rusted. The mythril idol was clearly no loss for the fish-men, as they had just obtained it a few months ago, when some ships from a human fleet sunk to the bottom of the sea, they simply had to claim the loot and get it home, how convenient. After accepting a the suggestion of starting a trade route between norsemen and fish-men, the sea-dwellers saw the norsemen off, wishing them much luck upon their quest.
And so, after yet more diplomacy and trading, they set sail back to Fornheim, from there they would enter Karak Kazadaldrhun and then head to Karak Agrilbarag, where the greenskin Waaagh and the last mythril idol are located.
Halfway to the maelstrom, the water under the ship started moving, this movement was familiar to the norse captain, a kraken, however, this clearly wasn't brownbeard's kraken fifi, rushing to prepare for a problematic situation, the crew brought every warrior onto the deck, the captain used his magical foghorn to make the ship dive, rushing towards the incoming kraken. the dragonslayer and the 3 chosen berserkers each equiped a seashell of minor elemental adaptation, so that they could breathe underwater and not suffer water pressure. they then rushed to the edge of the ship and jumped in the water, straight towards the kraken.
A swift battle ensued between the glorious warriors and the enormous sea monster, losing tentacles one after the other, it soon died, and the norsemen would spend the next few days cutting up kraken bits and storing them in the bottomless chest on board. After another victory worthy of a song or twelve, they continued onwards to Fornheim, arriving a mere week later.
Holy crap did the campaign advance in a small afternoon, really epic fight against that kraken too.
Departing some time later, the group of heroes, along with the ship crew and their temporary dwarf followers set out to the maelstrom in the middle of the forbidden sea, the trip there went smoothly until the day before their arrival, there, the shamaness felt a spell being cast, however, upon noticing that spell simply summoning a storm, which would not affect the ship thanks to some magical items the norsemen had, they chased it off by diving underwater to pursue the siren magician, it seemingly was fairly skilled at swimming away as they never heard of it again.
The next day, some time before reaching the maelstrom, the sirens hadn't said their last words, and attempted another assault, the vikings were prepared and easily held off the onslaught, at least until 4 troll sized (4 meter tall-ish) half-woman half sea-serpents creatures climbed on board, all 4 wore a cutlass in each of their 4 hands (as they had 4 arms) and they were entirely covered in a magical armor of an unknown material, even on their snake tail.
The first one was blown off the ship, along with a part of the ship, by one of the norse archers who had a bow which made its arrows explode, the other three fought furiously, dealing some casualties, a second one soon fell to the hands of a berserker, who had dealt a critical blow to one of its arms, piercing the magical armor and ignoring its effect, it wasn't dead, but it was knocked out and he would soon finish it off.
The third and fourth were dealt with by the shamaness, whose spells were not bothered by heavy armors, the sirens soon retreated, they would most likely never attack a norse ship again, should one come back some day...
As they arrived near the maelstrom, good news came upon the shamaness's ears, her father the great shaman had received news from the other shaman on Fornheim that the dwarfs had finally arrived safely from the sea, and joined their High king back home by using the portal there.
Passing through the Maelstrom, the captain decided the priority would be to drop off the dwarfs of Karak Azul at Fornheim as well, their complaints of being on sea were unsurprisingly increasing.
A short trip later, they arrived without any trouble and left as soon as the dwarfs disembarked, they headed straight back home, through the maelstrom again, and half a day later, they arrived.
However, while sailing along the shore on the way home, they spotted a dwarf slayer walking towards the village, a small keg of beer on his shoulder, a surprising sight, even more so that he was clearly a dragonslayer according to his tatoos and crest that was as tall as himself. they picked him up and soon learned that he had come back from the afterlife after accidentally being sent there by a goblin shaman who had screwed up a spell (typical of them). Odin himself had dropped him off at the nearest dwarf outpost, which had been abandoned a few months prior. The all-father himself had told our slayer that he was not supposed to be on Asgard yet, and so to Midgard he was returned. the slayer had picked up a keg of Valaya's, the dwarf goddess's beer (trademark all copyright reserved), to bring along the way, can't risk getting thirsty!
The slayer was equipped with two bracelets, each of which had long chains, both bound to an axe, the runes upon them were unsurprisingly strong, and had another rune which prevented him from removing them.
All he remembered from the afterlife was fighting a red dragon thousands of times, always being killed one way or another, until the last time where three norsemen appeared to help him, he succeeded in defeating it with their help. The important thing he remembered from his life on Midgard however was that he lived around 500 years before the current year, unphased, he joined the heroes on their prophecy, slaying was to be done, and perhaps he would finally find the death he seeks, rightfully and properly earning himself a place in Asgard.
Later, at the village, the crew spent a few days at shore for repairs, which let the warriors rest at home. After this was over, they sailed to meet with brownbeard the dwarf pirate captain, perhaps he would have information or goods of use.
Not even a day later, they arrived and exchanged informations, goods and some other trinkets with brownbeard, after hearing their story, he then went to speak to one of the few of his fish-men, these creatures worked for him as mercenaries and came from the bottom of the sea, they looked just like humans apart from their webbed hands and feet as well as their gills, which allowed them to breathe underwater as well as above it. A conversation later, brownbeard announced that the fish-man would accompany them to their next destination, the bottom of the sea of the star, where one of the idols was supposed to be.
On the way there, he conversed with the norsemen, only the absolutely necessary information was shared, and the ship continued to it's destination, on the way, it was met with a storm and fifi, brownbeard's pet kraken, the gigantic creature followed them, until they got close to their destination.
Having gone underwater with the ship thanks to yet more magical items, they sailed downwards for a long time, until they were met with a large figure lurking in the dark waters of the depths around them, the shamaness activated her staff's magical light stone, there, barely a hundred meters from them, a water dragon (literally made out of water) stared at them, unmoving, it seemingly judged the will of norsemen, and, after no menacing movement, nodded its head to tell them to follow him, which they did, the waters grew progressively brighter, this was surprising as they hadn't changed depth and were still almost two kilometers under the surface of the sea.
Soon, they came upon an amazing sight, multiple water dragons, calmly swimming around a giant underwater dome, in which an entire city was. Fish-men were walking around, tending to their normal lives and duties. The fish-man aboard welcomed the norsemen to his home, Atlantis, in there was located the 6th mythril idol.
the ship sailed towards the dome's entrance, where a few disembarked to meet the locals, some goods and informations exchange proceeded, to which resulted the fish-men learning about the power of the maelstroms to travel from one sea to another, they would finally be able to take the war to the siren homeland, with this new information, the fish-men king gladly offered the mythril idol as payment, along with reinforcing the ship with some aquasteel, the same material that the half-woman half-sea serpent creatures wore as armor earlier. Being slightly stronger than normal steel, aquasteel also never rusted. The mythril idol was clearly no loss for the fish-men, as they had just obtained it a few months ago, when some ships from a human fleet sunk to the bottom of the sea, they simply had to claim the loot and get it home, how convenient. After accepting a the suggestion of starting a trade route between norsemen and fish-men, the sea-dwellers saw the norsemen off, wishing them much luck upon their quest.
And so, after yet more diplomacy and trading, they set sail back to Fornheim, from there they would enter Karak Kazadaldrhun and then head to Karak Agrilbarag, where the greenskin Waaagh and the last mythril idol are located.
Halfway to the maelstrom, the water under the ship started moving, this movement was familiar to the norse captain, a kraken, however, this clearly wasn't brownbeard's kraken fifi, rushing to prepare for a problematic situation, the crew brought every warrior onto the deck, the captain used his magical foghorn to make the ship dive, rushing towards the incoming kraken. the dragonslayer and the 3 chosen berserkers each equiped a seashell of minor elemental adaptation, so that they could breathe underwater and not suffer water pressure. they then rushed to the edge of the ship and jumped in the water, straight towards the kraken.
A swift battle ensued between the glorious warriors and the enormous sea monster, losing tentacles one after the other, it soon died, and the norsemen would spend the next few days cutting up kraken bits and storing them in the bottomless chest on board. After another victory worthy of a song or twelve, they continued onwards to Fornheim, arriving a mere week later.
Holy crap did the campaign advance in a small afternoon, really epic fight against that kraken too.
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