what i would like to see is enemies that evolve beyound just extra X damage and extra Y hp...i'll use the chosen as an example as most ppl are familiar with them (i'll also divide them by tier just for ease of explanation).
Brute: instead of just it running around puching ppl (with extra dam and hp at higher levels), how about...
-Tier 1: just runns around punching ppl
-Tier 2: add an AB punch. it doesn't have to be a 50m AB, even 10-15m is more than enough
-Tier 3: add a "Hulk Smash" jump & ground strike that does AoE dam (and mybe knockback)
-Tier 4: add a sword and a charge-up dash strike
ofc, higher tier enemies would still have all the lower tier abilities (just deal more dam (lol) or have a longer dash distance)...etc.
things like these is what i found FF to lack the most, evolving enemy types. i meam the "ultra/mega/strato/kato/blasting" melding uber entity and it can't even do that...makes it kinda a lolish entity, imho
also, i know i'm prolly buggering some ppl w this, but...this is a collection of ideas i compiled for FF, back when FF was what i spent most of my time on (and i thought that the devs were actually interested in what the community thought), so if it help Ember in any way, i'd be more than happy
https://dl.dropboxusercontent.com/u/19873325/FF Ideas.odt
Brute: instead of just it running around puching ppl (with extra dam and hp at higher levels), how about...
-Tier 1: just runns around punching ppl
-Tier 2: add an AB punch. it doesn't have to be a 50m AB, even 10-15m is more than enough
-Tier 3: add a "Hulk Smash" jump & ground strike that does AoE dam (and mybe knockback)
-Tier 4: add a sword and a charge-up dash strike
ofc, higher tier enemies would still have all the lower tier abilities (just deal more dam (lol) or have a longer dash distance)...etc.
things like these is what i found FF to lack the most, evolving enemy types. i meam the "ultra/mega/strato/kato/blasting" melding uber entity and it can't even do that...makes it kinda a lolish entity, imho
also, i know i'm prolly buggering some ppl w this, but...this is a collection of ideas i compiled for FF, back when FF was what i spent most of my time on (and i thought that the devs were actually interested in what the community thought), so if it help Ember in any way, i'd be more than happy
https://dl.dropboxusercontent.com/u/19873325/FF Ideas.odt