Hay guys, just want to discuss the skins rarity and their pricing (read entire post before replying)
With prices being mentioned on chief chats/twitch etc and also taking into account of the latest skin rarity update.
(subscription aside) the base price to buy the Abby, Pex and Freya/Wrenga for skins are too high, let me explain.
I'll start simple with the price discrepancy, (assuming each rarity will have a price differentiation)
Abby and Pex - $35
Epic Rarity
Peerless Grade
Available only twice per year.
Freya & Wrenga is a Legendary skin/mount - $35
Legendary Rarity
Peerless Grade
Available only once per year.
as we can see, Abby/Pex are available 2 times a year, lower rarity and is only a player skin. this being said Abbey and Pex should cost less based on this. this imo ties into the price scaling:
Price scaling:
((Noting you can upgrade your skins ingame with resources) however, these skins are already at peerless grade):
Skin grades (Upgradeable at Any Time)
You can upgrade your outfit from Core to Artisan, and finally to Peerless at any time, even if the skin is not currently in rotation/availability in game or store. If you already own the skin, you can upgrade it. Upgrade your outfit by mining the resources you need for an upgrade kit, or by purchasing an upgrade directly from the store. Core Grade are planned to retail for $9.95 if purchased instead of earned in game. Artisan Grade is priced at $19.95, and Peerless at $34.95.
With the example of Freya & Wreng as a Peerless grade,
safe to assume this will be the highest price for a skin ($35). (not including unique as it also depends on its rarity)
but $35 is high imo, especially for epic epic quality. it costs that much to buy the game itself.
One game that does price scaling well is League of Legends, obviously they have all of the money in the world and they can have overall lower prices. however, this is how they scale prices for example
Timeworn/Clasic - 520 RP ($4)
Budget/Delux - 750 RP ($5.75)
Standard - 975 RP ($7.50)
Epic - 1350 RP ($10)
Legendary - 1820 RP ($14)
ultimate - 3250 RP ($25)
Not saying we should adopt the price listings from that game, but how the prices scale with its rarity goes well for that game. They pump lots of skins out and it doesn't feel like it hurts your wallet when you buy them or feel the need to use it because it cost you x amount of money. I mean, have all skins already, but why does this effect me? well, when current or new players look at the game, and they see prices for skins, and see $35 for a skin negatively impacts people's will to want to look into/play the game and this ultimately effects all of us.
When kickstarter comes around the game will be analyzed on the spot and be know for being an x game with x reputation, and that x reputation i'd hate to be know for expensive skins.
I may be over-reacting, but that's how I look at games, I just want the best for the game.
With prices being mentioned on chief chats/twitch etc and also taking into account of the latest skin rarity update.
(subscription aside) the base price to buy the Abby, Pex and Freya/Wrenga for skins are too high, let me explain.
I'll start simple with the price discrepancy, (assuming each rarity will have a price differentiation)
Abby and Pex - $35
Epic Rarity
Peerless Grade
Available only twice per year.
Freya & Wrenga is a Legendary skin/mount - $35
Legendary Rarity
Peerless Grade
Available only once per year.
as we can see, Abby/Pex are available 2 times a year, lower rarity and is only a player skin. this being said Abbey and Pex should cost less based on this. this imo ties into the price scaling:
Price scaling:
((Noting you can upgrade your skins ingame with resources) however, these skins are already at peerless grade):
Skin grades (Upgradeable at Any Time)
You can upgrade your outfit from Core to Artisan, and finally to Peerless at any time, even if the skin is not currently in rotation/availability in game or store. If you already own the skin, you can upgrade it. Upgrade your outfit by mining the resources you need for an upgrade kit, or by purchasing an upgrade directly from the store. Core Grade are planned to retail for $9.95 if purchased instead of earned in game. Artisan Grade is priced at $19.95, and Peerless at $34.95.
With the example of Freya & Wreng as a Peerless grade,
safe to assume this will be the highest price for a skin ($35). (not including unique as it also depends on its rarity)
but $35 is high imo, especially for epic epic quality. it costs that much to buy the game itself.
One game that does price scaling well is League of Legends, obviously they have all of the money in the world and they can have overall lower prices. however, this is how they scale prices for example
Timeworn/Clasic - 520 RP ($4)
Budget/Delux - 750 RP ($5.75)
Standard - 975 RP ($7.50)
Epic - 1350 RP ($10)
Legendary - 1820 RP ($14)
ultimate - 3250 RP ($25)
Not saying we should adopt the price listings from that game, but how the prices scale with its rarity goes well for that game. They pump lots of skins out and it doesn't feel like it hurts your wallet when you buy them or feel the need to use it because it cost you x amount of money. I mean, have all skins already, but why does this effect me? well, when current or new players look at the game, and they see prices for skins, and see $35 for a skin negatively impacts people's will to want to look into/play the game and this ultimately effects all of us.
When kickstarter comes around the game will be analyzed on the spot and be know for being an x game with x reputation, and that x reputation i'd hate to be know for expensive skins.
I may be over-reacting, but that's how I look at games, I just want the best for the game.