After having given Grummz a rough presentation of this idea, he suggested i'd post it here, which I did now.
Basically i thought about Our main hub and similar things, and how to possibly leave more options open, both for us players and especially on development side, both on lore and gameplay.
I found out Grummz Wants the "main hub", like copacabana was the main hub for firefall, to be a floating sky city similar to the one in the Avengers movies, like that :
That'd be the main base of operations on the ground, or in this case in the sky.
But then I've also thought about how the gatestriders got here, with their own spaceship, carrying the necessary tools and materials to live, as well as some heavy weaponry, perhaps orbital strike canons or such. That stuff is to be determined by Grummz.
Then EM-8ER also has a moon, and i thought what greater place to build our HeadQuarters other than EM-8ER's moon, which is barren and empty, much like Earth's. From there Higher ups such as officers or commanders would be able to send out orders, scan the planet (be it for enemy bases, enemy units or other things) and many other things also to be determined. The scans would most likely require for us to control the area and have some sort of orbital relays built inside our bases there.
With the Moon HQ, our spaceship in orbit and the sky city, this leaves us with many options for things possible, especially when it comes to game development, advancing in the story with every update and such!
Now that i'm finished with that, I also came up with an "orbital deployment" idea, much like deep strikes in Warhammer 40000. Here's a few exemples :
(happens at around 0:50 in this first video)
Skip this second vid to 2:10 if you only want to see a "steel rain" maneuver, which is very high amounts of deep strikes at once.
Emergency evacuation through deep strikes in this last video, shows drop pods leaving the ship.
I've come with the idea of a new possible buidling that would be possible to make in bases/outposts. Orbital deployment beacons (name to be determined) that would allow people to deep strike from the sky city/gatestrider spaceship (that depends on what Grummz finds easier to make/balance) to any area which has an orbital deployment beacon, a very interesting part about this is that you can deploy quickly right into the heat of battle AND with multiple people in the same drop pod, which is extremely interesting for players who go around as a squad, but also takes further advantage of one thing our enemies do not control, air travel. Of course there'll be a need of a fair bit of modifications, in name and in action, to not have copyright problem with Games Workshop.
Please leave your ideas, opinions, comments or anything below!
Basically i thought about Our main hub and similar things, and how to possibly leave more options open, both for us players and especially on development side, both on lore and gameplay.
I found out Grummz Wants the "main hub", like copacabana was the main hub for firefall, to be a floating sky city similar to the one in the Avengers movies, like that :
That'd be the main base of operations on the ground, or in this case in the sky.
But then I've also thought about how the gatestriders got here, with their own spaceship, carrying the necessary tools and materials to live, as well as some heavy weaponry, perhaps orbital strike canons or such. That stuff is to be determined by Grummz.
Then EM-8ER also has a moon, and i thought what greater place to build our HeadQuarters other than EM-8ER's moon, which is barren and empty, much like Earth's. From there Higher ups such as officers or commanders would be able to send out orders, scan the planet (be it for enemy bases, enemy units or other things) and many other things also to be determined. The scans would most likely require for us to control the area and have some sort of orbital relays built inside our bases there.
With the Moon HQ, our spaceship in orbit and the sky city, this leaves us with many options for things possible, especially when it comes to game development, advancing in the story with every update and such!
Now that i'm finished with that, I also came up with an "orbital deployment" idea, much like deep strikes in Warhammer 40000. Here's a few exemples :
(happens at around 0:50 in this first video)
I've come with the idea of a new possible buidling that would be possible to make in bases/outposts. Orbital deployment beacons (name to be determined) that would allow people to deep strike from the sky city/gatestrider spaceship (that depends on what Grummz finds easier to make/balance) to any area which has an orbital deployment beacon, a very interesting part about this is that you can deploy quickly right into the heat of battle AND with multiple people in the same drop pod, which is extremely interesting for players who go around as a squad, but also takes further advantage of one thing our enemies do not control, air travel. Of course there'll be a need of a fair bit of modifications, in name and in action, to not have copyright problem with Games Workshop.
Please leave your ideas, opinions, comments or anything below!