Yes we could go with infinite ammo and no reload, but what would happen?
So my opinion is that some gameplay mechanics are there (like reload), because they are essential for balanced and challenging gameplay.
Would you care to stop shooting if enemy is hiding or not in line of sight right now?
Would you care to save your ammo (for next bigger wave of enemies)?
Definetely you would lost one of balance function for powerfull weapons, which otherwise would have longer reload time or smaller magazine size.
Would you care to save your ammo (for next bigger wave of enemies)?
Definetely you would lost one of balance function for powerfull weapons, which otherwise would have longer reload time or smaller magazine size.
So my opinion is that some gameplay mechanics are there (like reload), because they are essential for balanced and challenging gameplay.
Also one of the easy and simple ways some games get around giving players unlimited ammo with no reloads is by having guns do things like overheat. If the gun is fired to much to fast it'll build up heat within the system. When the heat gets to high the gun will go into a forced cool down state as a way to protect itself. This means players having balance how fast they fire against how much heat is building up in the gun. And heat buildup effects both energy weapons and solid ammo weapons.
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