So you want us to talk more about the Omniframe while showing off closeups? Sometimes we save this for when the piece is fully textured.
By empty section, do you mean the end of the video? That was done the first time to let people hear the music fully. We just use it again without much though, but we can trim it down.
The updates already take an hour on Sunday to setup and shoot and the whole Monday to capture footage and put together. I'll look at ways to increase content without taking up half the week to do. By "rushed" I think you mean the pacing of the video, how fast we go?
By empty section, do you mean the end of the video? That was done the first time to let people hear the music fully. We just use it again without much though, but we can trim it down.
The updates already take an hour on Sunday to setup and shoot and the whole Monday to capture footage and put together. I'll look at ways to increase content without taking up half the week to do. By "rushed" I think you mean the pacing of the video, how fast we go?
Thanks for the update.
Just a few things I'd like to note here:
1: The update was to be all about the Omniframe in-game model being revealed (granted its not textured yet, momentous occasion nonetheless). However, there's far too less time being spent on actually showing off the omniframe, 0:31-0:40, about 9 seconds. The section could have been a bit longer.
2: There's far too much empty section at the end of the video, 2:35 - 3:27, almost a whole minute. While the music is absolutely lovely, it just gives the impression of filler material. This in turn makes the video feel extremely rushed.
I'd feel that the priority should be on making the update feel meaty instead of just rushing it out for the sake of getting it out of the way.
All said, great to see things moving on, and the omniframe looks pretty good.
Just a few things I'd like to note here:
1: The update was to be all about the Omniframe in-game model being revealed (granted its not textured yet, momentous occasion nonetheless). However, there's far too less time being spent on actually showing off the omniframe, 0:31-0:40, about 9 seconds. The section could have been a bit longer.
2: There's far too much empty section at the end of the video, 2:35 - 3:27, almost a whole minute. While the music is absolutely lovely, it just gives the impression of filler material. This in turn makes the video feel extremely rushed.
I'd feel that the priority should be on making the update feel meaty instead of just rushing it out for the sake of getting it out of the way.
All said, great to see things moving on, and the omniframe looks pretty good.