One of the things that really brought appeal to my group of players in FF was that there was something for each of us.
Thirteen of us played the game, well, religiously...lol
There were crafters like myself who really enjoyed making specialty parts to sell on the market.
There were hard-core thumpers who sold raw mats on the market.
Others were combat thrill seekers, always looking for the next big pew-pew thrill...
A few were questers, they really liked the instanced stories, although they felt there wasn't enough of them.
Point is. How do we help Grummz get that balance?
What suggestions can we offer to make the game appealing to more than just the old FF fans?
What Gameplay and mechanics can we ALL agree upon that will open EM8ER up to make it a vibrant community so we can all enjoy it?
I think we can all agree we want this game to not just get off the ground... we want it to be stellar.
So, Grummz. What do you need from us?
Thirteen of us played the game, well, religiously...lol
There were crafters like myself who really enjoyed making specialty parts to sell on the market.
There were hard-core thumpers who sold raw mats on the market.
Others were combat thrill seekers, always looking for the next big pew-pew thrill...
A few were questers, they really liked the instanced stories, although they felt there wasn't enough of them.
Point is. How do we help Grummz get that balance?
What suggestions can we offer to make the game appealing to more than just the old FF fans?
What Gameplay and mechanics can we ALL agree upon that will open EM8ER up to make it a vibrant community so we can all enjoy it?
I think we can all agree we want this game to not just get off the ground... we want it to be stellar.
So, Grummz. What do you need from us?
I think that's right:
- Balance crafters vs action
- Keep action focus (people seem to think its a buliding game now in isolation. Not the intent)
- Hook a wider audience.
The key problems to solve with Firefall:
- No closed loop. Thumping and then what? Coasting between 3 dynamic events?
- Wow/Destiny content treadmill not the answer. FF post launch tried this and could not make enough content.
- Not enough reason to mine for resources. Anemic progression.
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