Unless the player zone idea is a clear win and easy to explain, it's not going to be worth doing. So far I don't think the idea is easy to explain and the negatives worries seem to outweigh any coolness factor the idea might have.
Right now there I see a lot of people posting concern and there is only 41% for and 59% the reset undecided or no.
Again I want to stress that no actual development is going into this, as it's "just talk" and not really taking up much of anyone's time or energy. I brought the idea to you *very early* as if you guys were devs in the same office with us, and I was walking around canvasing people's opinion on a "what if" idea. Please don't read too much into it. It's more of a casual pitch we would make around a water cooler in the office. This is also an experiment to see how early we can engage community for ideas, which gamers never get to see.
Right now there I see a lot of people posting concern and there is only 41% for and 59% the reset undecided or no.
Again I want to stress that no actual development is going into this, as it's "just talk" and not really taking up much of anyone's time or energy. I brought the idea to you *very early* as if you guys were devs in the same office with us, and I was walking around canvasing people's opinion on a "what if" idea. Please don't read too much into it. It's more of a casual pitch we would make around a water cooler in the office. This is also an experiment to see how early we can engage community for ideas, which gamers never get to see.