DevTracker

Grummz

$6k package
Community Manager
Ember Dev
Jul 25, 2016
809
6,724
93
#21
I am sorry but why are we not getting any update on the actual game. Anytime I come to this forum, i only see news for websites, forum, dev trackers. etc. How is the game developement going?, do you have people working with you? seems you are the only one working on this game and it looks like you concentrate much on the websites than the game.
The website will have updates on the game as part of its release. The team is very small, and part-time. The goal is to get enough of the game going to get people interested in funding it enough for full-time work. Of course its not just me. You can already see Tommaso's work, JoeSolo's work, Warren and a few others who I have yet named etc. Plus I have a surprise announcement of a key team member coming up who has been working for us for over a month and is key to our going forward.

The website is pretty crucial to help pitch and describe the game to the fanbase outside of this forum. The current site does not explain the game much at all and won't let us grow. We need to grow to continue to fund and work on the game and get the playable mockup ready for the Kickstarter. The reason the website takes awhile is precisely because of the need to boil down and simply describe the game as succinctly and compellingly as possible.
 

Xeevis

Max Kahuna
Max Kahuna
Forum Tech
Jul 26, 2016
105
541
93
www.emberbot.com
#20
I am sorry but why are we not getting any update on the actual game. Anytime I come to this forum, i only see news for websites, forum, dev trackers. etc. How is the game developement going?, do you have people working with you? seems you are the only one working on this game and it looks like you concentrate much on the websites than the game.
The irony of your post. Yes there is a lot happening around the game, but that Information is scattered and not easy to find and that's why we need a proper website! :cool:
 

Ronyn

Commander
Staff member
Community Manager
Director of Marketing and Community
Jul 26, 2016
724
2,706
93
#82
These are just impressions. I welcome any corrections and clarifications.
Hmm. The nature of conversation is unpredictable. Often the initial message one intends to send out get's somewhat lost among the back and forth, point and counter point. Then there are portions of me trying to rephrase or re-explain Daynen's points to Beeman in hopes to bridge the gap there (successfully or unsuccessfully).

If anything, what I've been personally trying to get across that we have to accept that different folks come at things differently to get a clear understanding. It's best to look at each mechanic both on it's and in how it fits into things overall. Both what it takes mechanically and how it feels to the player. etc. Looking at it just one way is flawed as one will no doubt miss something vital. Additionally I've been hoping to get folks to examine the true how,why, when,where we view these things in hope it would broaden our views. Then, hopefully, apply that wider view to another's style of expression. Ideally this would help us understand each other instead of getting bogged down by terms over substance.

Of course my part in this thread began as a statement about customization. To which I maintain that it, like so many other features, can be implemented in many ways. It has its positives and negatives. It has its fans and detractors. It has its audience, but isn't for everyone. I believe it is a trade off. You gain something from adding it just as there is a cost to do so. Ultimately, it may help a small team achieve their goals or it may hurt them, depending on that team and project in particular.

Team Em-8er intends to employ customization of a sort. We believe it is good for this project.