DevTracker

Xeevis

Max Kahuna
Max Kahuna
Forum Tech
Jul 26, 2016
105
541
93
www.emberbot.com
#29
What I had to say about moderation is in the #serverfeedback channel.

But to address issues you have with the bot. I have added query feature because it's useful and fun. It was always a fluid conversation of many people and wasn't spammed, it was within limits of fair usage and nobody had intent of breaking rules or disrupting the service. I was present there and didn't find anything actionable. Only when @Torgue_Joey queued lots of queries and he did so only because there was a lag and queries weren't responded to, bot tried to catch up so created a small wall of text (which @PoliceTrooper pointed out as spammy) I disabled the feature until I can fix it to prevent this unexpected behavior and as @DarkCisum points out it was indeed my fault for not having proper thresholds and timeouts on it :oops:.

But I strongly disagree that server is poorly run, that is uncalled for.
 
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Ronyn

Commander
Staff member
Community Manager
Director of Marketing and Community
Jul 26, 2016
724
2,706
93
#13
2 questions:
1. Reminder? where was the first post?
2. Mark said there would be no vertical progression. Not that i'm unused to game devs breaking promises, but what changed?
That is a common bit of confusion on this issue. I will see if I can help.

The original fundraiser for the forum stated that Em-8er will be-
"A shooter first, with great movement, guns and abilities. Skill matters. Progression is horizontal, opening up more options and abilities and gameplay."

In a later post he clarified what horizontal progression means in this case.
So, horizontal progression still has a power curve. But it has 2 main differences in Ember:
1) Power curve is much shallower than traditional online game.
2) There is a strong skill component to many things, making skill matter

Just wanted to remind everyone that horizontal does not mean "flat" as we've defined it.
 

Ronyn

Commander
Staff member
Community Manager
Director of Marketing and Community
Jul 26, 2016
724
2,706
93
#10
There's still a lot of theme park MMO thinking going on here, guys. Most of this logic won't apply in Ember due to the nature of the game. "Boss scaling" hopefully won't be a thing, because hopefully we won't be facing the same boss over and over, and we won't be "higher level" because there won't be a traditional level chart.
I could not speak to boss design or even whether or not there will be bosses in Em-8er. I do want to make a quick reminder that there will be some amount of vertical progression in this game.