What firefall did right: limited flight

TGVirus

Firstclaimer
Jul 28, 2016
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Bucharest, Romania
#21
the jumpads+gliderpad bug made it possible to use gliders in combat for me. That was fun. Until Red5 decided to try to fix it.

Seriously. You people need to actually look at what your playerbase is having fun with and exploit that for your benefit... not take it away.
Red5 kept doing that with all sorts of stuff with their "bug fixes"
Now even the glider pads inside missions dont work. You need a buddy to drop one for you if you want complete it like it should be completed
 
Jul 28, 2016
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#25
One thing I notice looking back is how meh that vertical space was. Most of the time you just climbed up stuff with no reason for it. The advantages of high ground felt minimum at most in firefall. Maybe this because of the bullet sponge nature of enemies. I do remember that the Rig in the ocean PvP map had some great design how ever for vertical space. On the pve side of things was lacking when I played.
That was the interesting thing about Rift. There was stuff going on in those high mountains if you chose to wander up there.