When I speak of Maps I want to make it clear I'm speaking of the maps window that the player plls p and/or the minimap on the hud, not the development of the terrain.
The reason I label this sbject as controversial is that there are gamers that prefer having no way to chart the terrain, or to do it manually. Others prefer the mainstream approach of having a full map of the area and objectives clearly marked. I'm the kind of guy that can see both sides of an argument, so I'm actually more curious to see which way you go.
I'll tell you what I don't want though: the traditional approach of a 3d terrain mapped on a 2d surface. If your objective is above or below you, it can take forever to find, and if the Devs put a marker there, then they clearly didn't intend for you to go up and down searching for a clearly marked objective.
So, I propose: If you don't want any mapping features, fine. Should you choose to add it, however, please make the maps 3d so that I can see how high or low I need to go. Wanna make it hard, fine, don't put a map in, but having 2d maps for a 3d terrain seems counter-intuitive. Even in 2d maps irl there are elements that tell you the height of a marked object/landmark.
The reason I label this sbject as controversial is that there are gamers that prefer having no way to chart the terrain, or to do it manually. Others prefer the mainstream approach of having a full map of the area and objectives clearly marked. I'm the kind of guy that can see both sides of an argument, so I'm actually more curious to see which way you go.
I'll tell you what I don't want though: the traditional approach of a 3d terrain mapped on a 2d surface. If your objective is above or below you, it can take forever to find, and if the Devs put a marker there, then they clearly didn't intend for you to go up and down searching for a clearly marked objective.
So, I propose: If you don't want any mapping features, fine. Should you choose to add it, however, please make the maps 3d so that I can see how high or low I need to go. Wanna make it hard, fine, don't put a map in, but having 2d maps for a 3d terrain seems counter-intuitive. Even in 2d maps irl there are elements that tell you the height of a marked object/landmark.
Likes:
Pandagnome