This thread is more about finding the absolute limits of different builds and should that be allowed. So like a lot of my threads this one is going to have some of theory crafting in it. Where we push things to limits of what we can and can't do in the game.
For example, it is no secret that I love overwhelming raw attack power builds able kill everything in games short of bosses in 1 hit (there is a reason I main as things like assassins, snipers, berserkers, and the like in other games). But I also like to make pure speed characters where as they don't win in 1 or 2 hits but through death by a 1000 cuts. In other words in every game I try to make one melee character be like Kenshiro from Fist of the North Star. Where my main melee character would be a walking sniper rifle or mass driver and my alt melee character would be a walking mingun or vulcan cannon just with their normal attacks.
Over my life time of playing games I've had lots of devs change how things work just because I and few other people like play which is just normal and natural to how we think but also for some reason some people think it "breaks the game". I've had it happen a few times in my like where the devs of a game although never said it outright directly that the changes they made to the game was because of me and how I like to play. Mind you, I don't cheat or use exploits, I just like to play for fun and mind idea of fun is sometimes atypical (In games like Warframe I'm one of the people who talks about meme builds rather than meta builds). And it is with that idea in mind that I wand to focus on here. Because there is so few games that let people like me just relax and cut loose it is kind of hard not to feel like your being targeted by devs sometimes for thinking in ways they didn't account for. But by having known hard limits and caps on things with absolute numbers on them. It'll save myself and others like me a lot of time effort in making characters / builds to meme fun with only walk up next day having the build nerfed out of existences.
P.s.
I'm not sure anyone of this makes sense atm. I've been sick in bed for past few days and a few odd dreams pop up here and there. Where all my old beloved characters and builds was hunted down and killed because they didn't fit with within the rules that the fun police was looking at the time. But at the same time they never give any clear reasons as why some things was allowed and they others was not. Even if logically speaking it made no real difference other than how some viewed a problem or an answer to question.
For example, it is no secret that I love overwhelming raw attack power builds able kill everything in games short of bosses in 1 hit (there is a reason I main as things like assassins, snipers, berserkers, and the like in other games). But I also like to make pure speed characters where as they don't win in 1 or 2 hits but through death by a 1000 cuts. In other words in every game I try to make one melee character be like Kenshiro from Fist of the North Star. Where my main melee character would be a walking sniper rifle or mass driver and my alt melee character would be a walking mingun or vulcan cannon just with their normal attacks.
Over my life time of playing games I've had lots of devs change how things work just because I and few other people like play which is just normal and natural to how we think but also for some reason some people think it "breaks the game". I've had it happen a few times in my like where the devs of a game although never said it outright directly that the changes they made to the game was because of me and how I like to play. Mind you, I don't cheat or use exploits, I just like to play for fun and mind idea of fun is sometimes atypical (In games like Warframe I'm one of the people who talks about meme builds rather than meta builds). And it is with that idea in mind that I wand to focus on here. Because there is so few games that let people like me just relax and cut loose it is kind of hard not to feel like your being targeted by devs sometimes for thinking in ways they didn't account for. But by having known hard limits and caps on things with absolute numbers on them. It'll save myself and others like me a lot of time effort in making characters / builds to meme fun with only walk up next day having the build nerfed out of existences.
P.s.
I'm not sure anyone of this makes sense atm. I've been sick in bed for past few days and a few odd dreams pop up here and there. Where all my old beloved characters and builds was hunted down and killed because they didn't fit with within the rules that the fun police was looking at the time. But at the same time they never give any clear reasons as why some things was allowed and they others was not. Even if logically speaking it made no real difference other than how some viewed a problem or an answer to question.
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