I think most of you are missing the big picture, which is the war. The serious feeling that humanity is on the brink of extinction. That was always the main storyline and plot, which is what drove players to acquire resources and get stronger, to fight back and push back.
The feeling that you were in danger everytime you went into the open world, that's what is missing.
Instead we all ended up with non-alien hipster enemies wearing jeans and tattoos... The open world was too easy. There is zero threat.
There is tons of crafting and mobility in other games, so what is going to make Ember special and set it apart? I leave you with that question.