I like to play with as minimal HUD/UI as possible and still be able to play...
Some folks like to play with their screens full of HUD and UI elements so much that they only have a peep view of the world out there...
Some play with no HUD/UI at all and still manage to play...
Right now when the game has as yet not even a single element of UI or HUD seems the perfect time to discuss what sorts of HUD/UI elements we want on screen or not.
I would request that as the game goes along at a minimum we have a console command to turn off HUD/UI elements if we want, and ideally it is integrated into the options menu.
I am looking, for example, at recent release of Ghost Warrior where they actually added in as part of a patch after the game launched the ability to turn of HUD elements individually to let players play how they want to play. You can even turn off crosshairs for weapons there, as well as turn off health bars etc.
Original FF did this a little bit, as when they let us turn off the health bars over everything.
I appreciated that very much, for example, in early FF.
I would much prefer to see my damage manifested as visually and/or physics based destruction of what I shot than just watch a little red bar get nibbled down. Nibbling down red health bars makes all combat with all enemies seem the same - just watching the bars go down... That's a great HUD/UI choice to have as on/off. Sometimes you may want it, sometimes you may not...
Some folks like to play with their screens full of HUD and UI elements so much that they only have a peep view of the world out there...
Some play with no HUD/UI at all and still manage to play...
Right now when the game has as yet not even a single element of UI or HUD seems the perfect time to discuss what sorts of HUD/UI elements we want on screen or not.
I would request that as the game goes along at a minimum we have a console command to turn off HUD/UI elements if we want, and ideally it is integrated into the options menu.
I am looking, for example, at recent release of Ghost Warrior where they actually added in as part of a patch after the game launched the ability to turn of HUD elements individually to let players play how they want to play. You can even turn off crosshairs for weapons there, as well as turn off health bars etc.
Original FF did this a little bit, as when they let us turn off the health bars over everything.
I appreciated that very much, for example, in early FF.
I would much prefer to see my damage manifested as visually and/or physics based destruction of what I shot than just watch a little red bar get nibbled down. Nibbling down red health bars makes all combat with all enemies seem the same - just watching the bars go down... That's a great HUD/UI choice to have as on/off. Sometimes you may want it, sometimes you may not...
Likes:
Pandagnome and MattHunX