In another forum post, this issue has been brought up quite a bit. The game is supposed to be PVE and Open-world with minimal or no instancing, so let's see what we can do with that.
How can the game make player death matter and reward skill such that it matters?(ie, you have an influence whether you're playing with 100 players or 20)
What I see so far:
If you die:
-Your allies lose a gun.
-You can't get back to the fight quickly because you need to wait for your Omniframe to be repaired(or you're using a different Omniframe than previously)
-You're losing out on any rewards you'd get for participating during the time it takes you to respawn and get back.
-Any number of enemy Tsi-Hu are stronger, control more ground, and are able to attack your allies with more focus.
-Potential structures being destroyed, bases lost, anything invested in those structures/bases being lost.
-Potential THMPRs being destroyed.
-Potentially more players/structures being killed due to enemy Tsi-Hu being stronger.
-A Kaiju is going to take longer to bring down and deal more damage.
Feel free to add on and discuss!
How can the game make player death matter and reward skill such that it matters?(ie, you have an influence whether you're playing with 100 players or 20)
What I see so far:
If you die:
-Your allies lose a gun.
-You can't get back to the fight quickly because you need to wait for your Omniframe to be repaired(or you're using a different Omniframe than previously)
-You're losing out on any rewards you'd get for participating during the time it takes you to respawn and get back.
-Any number of enemy Tsi-Hu are stronger, control more ground, and are able to attack your allies with more focus.
-Potential structures being destroyed, bases lost, anything invested in those structures/bases being lost.
-Potential THMPRs being destroyed.
-Potentially more players/structures being killed due to enemy Tsi-Hu being stronger.
-A Kaiju is going to take longer to bring down and deal more damage.
Feel free to add on and discuss!
Last edited:
Likes:
Biglulu and Degiance