I played FF in closed beta for quite awhile I even bought in the founder deal. Its original concept was amazing until they decided to base the game around the economy and it just went downhill from there. I'm here as more of as curiosity then optimistic hype.
I said this on the FF forums many times but a FPS open world MMO game is REQUIRED to have 2 things to make it successful. The first is smart and adaptive AI as opponents. This HAS to be there. No amount of crafting, gear hunting, or other non combat activities will make up for stupid, predictable AI.
Second is fun fluid game play across all classes/frames/mechs. Shooters that are big make it big because skill is the deciding factor. Playing in those games is fluid, it feels like you can go and go as far as your skill will take you. Skills feel fun and intuitive. Weapons are reliable and consistent. Firefall did have this in closed beta every frame was smooth and a blast to play.
With horizontal progression, gear isn't as important as knowing how to use the gear you you do have. Synergy between frames is one thing to keep in mind. Overwatch is a perfect example of good synergy. One char shields and distracts giving time to faster damage dealers to flank. Other support using area denial to let snipers focus on specific routes. Admittedly small maps in overwatch but thats the kind of synergy and game play you will need.
The rest like crafting, call downs, vehicles, they will need to be done right too but if you mess up on the first two it really wont matter.
As for content and players being able to expand there own world. It will need to be done by making the world difficult and requiring many players to do. Make it so taking an enemy base requires 5-6 points needed to be captured simultaneously. Each with its own defenses and unique AI. Force players to use all the frames skills to successfully reach and capture the objective. (again we are back to good AI). A single really good FPSer should never just be able to go out and solo everything. Teamwork is a good thing. That said there should be things that solo players can do too.
Right now I am going to wait and see how things progress, cause fool me once, shame on me, fool me twice....
I said this on the FF forums many times but a FPS open world MMO game is REQUIRED to have 2 things to make it successful. The first is smart and adaptive AI as opponents. This HAS to be there. No amount of crafting, gear hunting, or other non combat activities will make up for stupid, predictable AI.
Second is fun fluid game play across all classes/frames/mechs. Shooters that are big make it big because skill is the deciding factor. Playing in those games is fluid, it feels like you can go and go as far as your skill will take you. Skills feel fun and intuitive. Weapons are reliable and consistent. Firefall did have this in closed beta every frame was smooth and a blast to play.
With horizontal progression, gear isn't as important as knowing how to use the gear you you do have. Synergy between frames is one thing to keep in mind. Overwatch is a perfect example of good synergy. One char shields and distracts giving time to faster damage dealers to flank. Other support using area denial to let snipers focus on specific routes. Admittedly small maps in overwatch but thats the kind of synergy and game play you will need.
The rest like crafting, call downs, vehicles, they will need to be done right too but if you mess up on the first two it really wont matter.
As for content and players being able to expand there own world. It will need to be done by making the world difficult and requiring many players to do. Make it so taking an enemy base requires 5-6 points needed to be captured simultaneously. Each with its own defenses and unique AI. Force players to use all the frames skills to successfully reach and capture the objective. (again we are back to good AI). A single really good FPSer should never just be able to go out and solo everything. Teamwork is a good thing. That said there should be things that solo players can do too.
Right now I am going to wait and see how things progress, cause fool me once, shame on me, fool me twice....